This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Level Designers located Anywhere.
Posted by Contour_Interactive on
Contour Interactive - small game studio - is looking for an aspired VFX Artist.
Mission: Defender is a simple yet dynamic multiplatform game for a wide audience. It is going to be available in different languages
Here is some more information about us and our game:
contour-interactive.ru
defender.contour-interactive.ru
indiedb.com/members/contour-interactive
We expect you to be fluid in Unity's Shuriken particle system, in-editor sprites and shaders management.
You'll be working on all kinds of visual effects for the Mission: Defender game:
- explosions
- exhausts
- disintegrations etc.
There is still a lot of work to do, so you are free to choose other tasks to work on if interested.
There team is now consists of:
- game designer/graphics designer
- programmer
- soundtrack composer
We consider the Mission: Defender as a commercial project, so you may expect a proportional compensation on release.
Feel free to contact us for any other conditions discussions.
Thank you!
Best regards,
Alexander
Feel free to contact us here via PM or using the following channels:
contour-interactive (Skype)
info(at)contour-interactive.ru (e-mail)