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Add job Report Unity Programmer at Anywhere

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Programmers located USA.

Posted by RaconteurNick on

Calling any and all Unity programmers! My indie team is looking for a programmer with Unity experience to help us knock our (3D) project out in about six months. Our mechanics are basically done, and we're looking to focus on content addition. Payment is revenue share once the project is complete (most likely by the beginning of next summer!), or one-time lump sum if you wish to leave at that point.

Responsibilities:

Level/event scripting
Implementation (UI, etc.)
Gameplay mechanics

NOTE: As stated, our gameplay foundation is pretty much in place. The main things that would need to be done in terms of your work on gameplay mechanics would consist of building off of the existing systems. So, it's not like you're making mechanics from scratch or anything like that.

Requirements:

Experience in Unity & C#
Portfolio

Pluses:

Any level design experience
Any experience with Oculus Rift implementation
Any experience with creating enemies and their AI

We are all students, so our schedule is flexible. The bulk of your work will come from refining mechanics, optimizing code, and scripting for levels. We are all laid back, but general tasks for level scripting/design will be clearly outlined, so never fear! Also, as we wish to complete the project in about six months, be prepared for a solid amount of work. Again -- we are students, so we understand having other obligations, but we do commit very strongly to our work.

To Apply

Send a portfolio and a short description of your experience to laborde.nicholas@gmail.com.