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Posted by Apps.rustgirl.com on

I'm looking for Unity programmer for our Indie game based around tabletop wargaming. The game outline has been in development for about 1 month. This is to outline the GDD and gameplay mechanics.

There are currently 2 team members 2D/3D Graphics, and (myself) Music, Project Management, and Web.

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Medium Unity programming skills means I'd expect you to know your stuff.

The programmer needs to be active in development and dedicate time to the project. This simply means keep talking, always try to keep us to date with what you're doing. This is a remote role so we just need to know you're working and not hanging out in a cafe sipping Latte's and chatting up girls ;)

I drive the project relatively hard as I really want this game to be produced. So just please keep that in mind. If we all dedicate at least one month to the project we can easily produce a working demo, or at the very least a working concept.

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Without giving too much away the game involves several mechanics.

Genre : 'Sea-based' tabletop skirmish game
2D / 3D : We're currently undecided, so let's say 2.5D - with an overhead view.
Single player / Multiplayer : Multiplayer. 2 Players head to head.
Play style : Turn Based with multiple actions per turn.
AI : Currently we're focusing on 2 player only, but of course we'd like to add single later. So AI coding is needed.

The programmer should have at least 1 year experience with unity engine, should know C# and networked gameplay. If you have some experience with tabletop games such as Warhammer, Flames of War, Warmachine etc then that's great but not entirely necessary.

Programmer must agree to:
1. Dedicate time. Please don't tell me 'I'm busy on other projects and you have to wait'.
2. Upload end of week progress to an FTP server - for backup and review purposes.
3. Be in contact daily (or every other day) to ensure they're on track with requirements.
4. Treat this as a remote employment position, not something to do when you have a bit of time.

In return you get 2 individuals you can trust, rely on, and will provide the same dedication in return.

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Aim

The first aim is to build a working prototype demo. It can be achieved in one month, maybe two. So all I'm asking is for a programmer to focus for one month on this to really push the concept forward.

Once we have a working model and we can prove the concept we can discuss the next steps together as a team. This may included changes to the way the game works, the art style, the viewpoint etc. This is a team game after all!

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If we do make any profit from this project it will be shared with everyone based on their individual input. Put more effort and time and dedication in and in return I feel it's entirely fair to provide more % return. There will only ever be three people involved in this so at very least it's a 3 way split.

The programmer needs to be 17+, speak good English, and be willing to positively contribute to the project with knowledge, skill, and creative input.

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Kickstarter? IndiGoGo??

The end result of this demo is to produce something that will enable us to push the game onto platforms such as SteamGreen Light, Kickstarter, IndiGoGo etc. For that we need a working demonstration of ability and passion.

Please get in touch if you'd like to get involved. I really believe the game we have outlined will work well, be enjoyable, and ultimately profitable.

Thanks for reading this far.

To Apply

email: glock (@@) rustgirl d0t com