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Add job Report Unity Coder and 3D modeler needed for Sci-fi RPG at Starboard Games LLC

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Programmers located Anywhere.

Posted by Int-game.net on

Starboard Games is an indie studio comprised of highly professional and friendly people from all over the globe. Each of our departments collaborate extremely well thanks to our transparent feedback system. We love and share our work amongst team members, offer constructive feedback and always striving to improve ourselves both at personal and organizational levels.

We are looking for talented and dedicated artists and programmers to join us on our project INT (www.int-game.net), a rogue-like turn-based Sci-Fi RPG with a strong emphasis on exploration, dungeon crawling, character customization and story-telling.

If you are looking for a fun-loving team with mature, respectful people working on a large, ambitious project, read on!!

We are looking for UNITY ENGINE CODERS to design, develop, and maintain essential game systems using c#. Must be experienced with Unity and script writing in c#. You will also be interacting with other members of the project team including 2D artists, 3D artists, other coders, and must be able to follow explicit instructions from Project Lead and Coding Team Lead at all times.

Essential Skills:
•Strong Knowledge of design, implementation, mathematics and data structures,
•Strong knowledge c# and script writing in c#, an reasonable understanding of object-oriented programming.
•Ability to work to meet fixed deadlines, and conform to established meeting times.
•Willing to learn additional skills and be a flexible learner on the team,

Preferred Skills or Ability to Learn:
•Knowledge of Unity 3D Pro,
•Knowledge of UMA character creation system,
•Graphics Development (Particle System, Shaders)

We are also looking for a 3D MODELLER to implement and refine 3D models for the game. You will be collaborating with others on the team to come up with 3D objects that meet polygon count requirements as well as high texturing quality. You will also be able to understand feedback, and enact on explicit instructions from the Dev team Lead and the Project Lead.

You responsibilities are:
1. Create 3D models both high and low poly.
2. Skinning, un-wrapping and texturing of models created.
3. Be able to follow instructions and meet deadlines.

If you would like to join the Game Development industry, and/or would like to help us along but you skills and desired roles are not listed, feel free to contact us through the email address provided!

We offer equal profit sharing from fundraising and sales revenue amongst all full-time team members upon successful completion of the fundraising campaign! To be considered 'full-time', you will be expect to work 15-20 hours per week on the project and be able to meet deadlines.

We thank you for your time and wish you the best of luck!

John Shen
HR Director
Starboard Games LLC

To Apply

Please send your application with all relevant documents to this email address:
JohnHR@int-game.net