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Add job Report Space survival adventure (Programmer, 3D Artist, Level Designer, Sound) at Anywhere

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Programmers located Anywhere.

Posted by Anywhere on

It's a space survival adventure game where you are sent to space on a mission. All of your team-members die because of an accident and you are left alone on a little space ship, far away from your main ship, trying to rescue yourself. From this moment on you have to deal with all kinds of problems (hunger, thurst, medical problems, asteroids, oxygen and your mind going insane) and one big fear you have: loneliness!

It's a story driven but also action dominated game, which will require patience and forward thinking to survive. An open-world level design helps to live trough and feel the hopelessness the main character has. You also will be able to leave the ship and move around by yourself. Your main task is to find the main ship and call for help.
But will you find it...

The game will be called "infinity" and will let you experience what it means to be alone...most likely forever.

Positions required:

Programmer:

- you should be able to solve problems in C#
- a good understanding of what is required and the will to improve yourself and the project
- experience in Unity is very good!

3D Artist:

- able to model and texture things fast and accurate
- a fascination for space and space ships (interiors & exteriors) would be beneficial
- Experience in Maya, 3ds Max or Blender is required
- knowledge in making game props and texturing with bump/normal - maps
- performance-friendly work
- animation skills would be a great plus!
- no beginners

Level Designer:

- you will design the world and all interiors
- knowledge and experience in concept art and the realization of ideas

Sound Designer:

- you will bring the experience to a next level with minimalistic but very realistic sounds
- you should be able to understand which things can be integrated and which not (in space you have no sound, so everything heard inside the ship or trough the headphones should have a realistic reason and a purpose)

I will be the Game Designer and main programmer. I also will do the artwork and the animations.

If you think you are right for one position above, and you want to work on something completely new and original: apply!

To Apply

How to apply:

Send an email with a portfolio or some previous work: alexbanterdev@yahoo.com