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Add job Report Shader and Texture Artist [ Royalty ] at Pandagon Studios Inc

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Artists located USA.

Posted by PandagonStudios on

About us:

Pandagon Studios Inc. is a small dedicated indie dev team consisting of 7 employees. Due to their passion for video games and game development, these employees are working on the studio’s first title code-named A Star Falls. From the beginning our mission was to make the most of design and functionality, to give players of our games the best experience possible.

About the game:

A Star Falls is set in Atlanta Georgia. It is a first person sci-fi horror game that focuses on stealth, puzzle solving and melee style combat.

Backstory

A meteor has fallen and the city is now in complete chaos. You play as Johnathan Albright, who has just woken from a coma in the hospital. John has no clue what has happened, only possessing the desperate need to find his daughter. Players will be tasked with guiding Jonathan through the horrifying city, surviving whatever that crosses his path, not knowing what lurks around the corner or if the people you meet are friend or foe. Hidden messages and files will offer clues fleshing out events that have unfolded around you, and background on the corpses littered around the city.

Development

The game is in the currently nearing the end of the prototype phase of development. We already have most of the game mechanics ironed out, but still in need of testers to receive feedback.

A Star falls is being developed first on PC but depending on funding, either through Kickstarter or by way of a publisher, we would like to distribute the game digitally on other platforms. Our main focus right now is to develop a demo that will show off the majority of the game’s design before we begin the crowdfunding phase.

Compensation:

All positions will be royalty based, everyone will make a cut of the game sales. This can be discussed, outlined and drafted up if you so desire and a contract must be signed before joining the studio.

Shader and Texture Artist

We are looking for someone who can help develop the artistic look of the material expressions in our game world. Using your considerable expertise in photography, Photoshop and node-based shader creation tools, you will craft photorealistic organic and inorganic materials, as well as complex animated special effect shaders such as water, fire and smoke. You’ll work with the Game Director, Level Designer, and 3d Artists to achieve a consistent, high-quality style. In addition, you will tutor other artists in shading techniques, and work with our programmers to identify and develop new techniques.

Requirements
•A solid understanding of PBR workflow from start to finish.
•A complete understanding of texture creation tools such as Substance or Quixel Suites, and can use it to create a wide variety of stunning shaders in tools such as Maya, 3ds Max, and Unreal’s node-based shader graphing tools.
•Excellent Photoshop skills, but find yourself more and more attracted to procedural techniques.
•Good understanding of how to optimize shaders while maintaining high quality.
•General understanding of modeling, animation, UV mapping and rendering.
•The eagerness to learn new tools, engines, and pipelines.
•At least 1 year of professional experience in either games or movies.
•You love sharing your knowledge and teaching artists around you the latest tricks and best practices.
•At least 10 hours per week available to work and chat via Skype.

Plusses
•Majoring or majored in Digital Art or another related field.
•Knowledge of photogrammetry workflow.

Please note: Applications submitted without a portfolio or demo reel will not be considered. After a successful first interview a test will be given. Please be prepared for this.

To learn more about the positions and apply please view our jobs page on our website Pandagonstudios.net

To Apply

To learn more about the positions and apply please view our jobs page on our website Pandagonstudios.net