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Add job Report SFML Game Engine Engineer at RadLab Gaming

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Programmers located Anywhere.

Posted by radlabgaming on

Hey everyone!

I am currently in the process of developing a simple 2D engine built from scratch using the SFML.

I am looking for a partner to help me finish the engine and get it into production level. If you know c++ and SFML (doesn't have to be professional, but the ability to learn) and is interested in working together to create this engine... feel free to email me!

I hope to be able to produce games out of the engine quickly as well as release it to the public for use when people don't need a full fledged engine like Unity and Unreal.

Like mentioned above I am looking to provide a efficient 2D engine that doesn't not require all the extra crap you won't need that unity and Unreal comes with. As when I used unreal and unity in the past there was so much to learn to even understand where to start in making a basic game.

My future partner will help me create the foundation of the engine as well as produce templates for simple games they can access. The location does not matter at this point as we will use github to keep all the files and data together and updated. This will prevent any issues from arising when it comes to working remotely. I do ask though if you are interested in working with me that you will have a skype and be willing to use an @radlabgaming.com email when communicating. (Just makes things easier to find).

To Apply

bryce @ radlabgaming.com