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Add job Report 3D Model Artist [part-time/hobby] at Crystal Dragon

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

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Posted by Crystaldragon.com on

Hello! I am currently looking for someone to create static 3D models for my game, Vantage: Prehistoric Simulation MMO. I mostly need environmental art (trees, rocks, etc) as well as small to medium objects (prehistoric tools, tables etc.) for my game "Vantage: Prehistoric Simulation Game". The game is an online persistent world MMO.

You can check out a detailed description of the game on the IndieDB website here:

Vantage: Prehistoric Simulation MMO Windows game

You can check out the game a great deal more on Steam Greenlight here:

Steamcommunity.com

Also, the game is playable and free to download so you may check it out yourself! Game links are below.

Brief Game Overview:
You play a prehistoric human with the ultimate objective… to stay alive! Travel around the fully immersive massive 3D randomly generated worlds attempting to find any food you can eat. Make tools to allow yourself to hunt living prey, and build primitive fires so that you do not freeze at night. Explore the untouched wilderness, and learn about actual prehistoric tools and items that were historically used as you craft them first hand in the game. Take some stalks of a cattail, a sharp stone, and a piece of wood and make a primitive spear!

The game uses its own custom 3D “seamless” world engine and editor program called VantEdit. The game also has features like complete day/night cycle. Every object can be interacted with in the game. If you see a stone anywhere in the world, you can pick it up!

I am the sole creator of the game, I am the programmer and designer and I have been working on the game for over 10 years now.

I have had many other artists work with me on this game in the same way. They have done many types of artwork for the game like 3d models, textures, and UI elements for the game, and all have said that it has been a great experience.

This is a great way to increase your portfolio and say you have worked directly on a game, and of course future job recommendations are possible if your work is solid.
This is a great position for someone who is in school learning 3D art, or just graduated, or just someone looking to increase their experience and their portfolio, or an already professional artist looking to break off into the Indie Game scene as I am a regular member of indie game development groups and can help you get connected.

A more specific description of what I need are an assortment of trees, shrubs, fruits, flowers, etc from all areas of the world. The same also goes for other objects like rocks, wood, etc.
Also I am going to need primitive tools, for example, a sling, a bow and arrow, simple crafting tools like axes, "hammers" etc...

How you will benefit from working on this game:
- You will be creating artwork for an already fully playable online game. You will be able to instantly demo your work in a complete game.
- You will be working on a Steam Greenlight game.
- Gain valuable experience working with others.
- Increase your portfolio from working on a game that is past the planning stages, and actually at a further stage of development. There is no chance the game will fall through as it is already fully playable.
- Given you are a steady supplier of artwork for the game, you will receive credits in the game of course.

What I require of you/job specifics:
- Reminder that this is an unpaid job of course.
- An existing portfolio is REQUIRED to show your work and your skill
- I only need you at a part-time/hobby time schedule, you can work at your leisure. I would only require an art asset every couple of days, altered by the model complexity of course.
- You will be making 3D objects that range roughly from 20 polys to about 2000 polys (mostly lower poly however).
- The art style is "realistic", but "simple", you can look at the game's videos/screenshots on Steam Greenlight to see specific examples.
- You may use any Art tools you currently use (Maya/3DMax, etc..).
- Animation/Rigging/Skinning is a PLUS if you wish to create fully animated objects, but not required for the position.
- Will need to texture, normal map, spec map the objects as well.
- Basic knowledge on how set up and export your work into a .x(DirectX) format( design doc will be supplied to explain this as well).
- I will usually supply the reference materials you need to make the objects.
- An instant messenger for quick communication (Skype, etc..)

Please email any information, questions, etc.. to:
email: carradine@crystaldragon.com

Again, don't take my word for it, check the game out for yourself!

Game Links:
Game Website: Crystaldragon.com
Steam Greenlight Page: Steamcommunity.com
Facebook page (news updates, etc): Facebook.com
Direct Client download: Crystaldragon.com

To Apply

Send an email with any relevant information (Portfolio/Resume etc) to carradine@crystaldragon.com