• Register

The Xoid is an Isometric survival game, optimized for mobile devices, with simple controls and simple rules, children and adults alike will bound to be addicted after there first attempt at The Edge. The aim of the game is to survive for as long as you can, while utilizing a series of killsteaks and lasers to destroy your foes. Once you loose your health, don't fret, the game must go on. Unlike traditional gaming where you must get a team mate to revive you or just simply die. The Xoid allows you to restore your capabilities to yourself. How? You ask, well when you lose your health, you turn into a character that appears to be an enemy, you must then decide what orange cuboid - boid - you are by firing your laser, using your kill streaks and the bars at the side of the map. Use these to aid in your attempt to collect a health pack without falling off the edge, The pack will restore you back to your original state, allowing you to continue your struggle.

Post news Report RSS V 2.0 Last Development Session

Check out the post for a summary on the lastest developments for v2.0 Whats left to do and what is coming up! FINALLY DOWNLOAD A DEMO OF V2.0!

Posted by on

So with v2.0 coming to a close, the list of things to implement is getting shorter and shorter! Even though I keep adding something to it... but its all to improve the game. It was only last night I realised that I hated the tutorial so am re doing that to be even more minimal. I'm also adding in a multiplier mechanic, that for more enemies you have spawned, the more the multiplier, getting your score up the more difficult it is. The game is still so very minimal, these implementations dont need to be added, but for the gamer who wants a game they can continually come back to, then these features will keep them entertained for much longer.

Here is a GIF of last nights development session, adding in an effect for the player when they lose their health from attacking enemies, flickering the player. The other feature added was a simple pause button to allow you to resume the onslaught after that appointment you didnt want to go to ;)

Below is the list of features still to add, currently about to think about how to optimize the multiplier so it doesnt affect framerate. Hoping to re use some code I have for getting all the spawned enemies into an array which I can then count.

Pause_&_PlayerHIt

TO SEE WHAT V2.0 HAS AND THE ONLY PLACE ON THE INTERNET TO GET IT, DOWNLOAD IT HERE, REMEMBER IT HASN'T BEEN TESTED SO BARE WITH ME! IT SHOULD BE BUG FREE THOUGH, TWEET ME IF YOU FIND ANYTHING DOWNLOAD HERE <3 Corriejgreen.co.uk

Have a good one!

- Corrie

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: