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Choose your students courses, build their class rooms and dorm rooms. Watch them go learn the spells you taught them and use those skills at an end of year competition that includes wand duels, broom racing, alchemy and divination. Take the money you win in these events and add onto your school, hire more teachers, and repair the damage running a magical school will likely cause. Then, keep that up for 6 school years and you might even have a few graduate intact!

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Weekly Update 4- Ice Magic.

News

snow castle

I added a new spell, and ice blast that freezes everything it hits. Effectively stunning enemies, and even freezing the ground. It's really effective on larger groups of troops, and helps make the battlefield represent the wizards spell casting abilities. It makes the whole game seem more alive.

example spell 2

Here's a look at what you build to unlock the freeze spell! Where would any Ice Mage be without huge frozen crystals? Video preview coming soon! What would you like to see?



Weekly Update #3 - Altars

Weekly Update #3 - Altars

News

A quick update, showing off the new game art; magic altars!

Weekly Update #2

Weekly Update #2

News

Improving the user experience with a better interface.

RTS controls added

RTS controls added

News

Why I think RTS controls will really add to the enjoyment of this game.

Still going strong!

Still going strong!

News

Just a little note to let you know the game is still being worked on. :)

Post comment Comments  (0 - 10 of 12)
thiago-capuano
thiago-capuano - - 14 comments

Looks cool

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Raxe88
Raxe88 - - 14 comments

How is the development coming along? I like what I see :D

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codyrigby Creator
codyrigby - - 10 comments

Great! I just did a big post (which will be up soon), and there's a new screenshot. I just finished up classrooms hallways and doors and I'm working on drawing different students animations so you can really see them walking around and interacting with the school you build.

(Thanks for being a long-time follower too!)

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Raxe88
Raxe88 - - 14 comments

Hi! I like seeing HP stuff being done. I actually tried doing some HP related games but nothing too fancy, I'll send you a pic when I can!

I like how the whole concept is. Isometric-pixel is really cool. The only thing I am concerned about is movement and combat. I can't imagine how flying around feels in an isometric environment. The combat part I believe you have in mind is to direct the spell where the mouse is at. Or is it all done via keys?

One way or the other, I love it! Keep dem updates coming :)

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codyrigby Creator
codyrigby - - 10 comments

Cool man, Thanks for the praise.

We won't really have any problems with movement. The game is actually all done in 3d, with the pixel art in place according to what it should look like. So for example, when a broom racer goes around the track, there is a 3D model of that happening, but you only see pixel art. This actually solves a some of the problems from isometric programming and makes some more things possible over the traditional approach.

For combat, there will be a separate class when you give the students instructions and teach them the spells that they will use. You'll see them dueling each other, and have students from competing schools show up to duel against at the end of the year.

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AngryTalon
AngryTalon - - 40 comments

Looks promising guys!

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codyrigby Creator
codyrigby - - 10 comments

Thanks man! I'm feeling pretty excited as well. :)

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Raxe88
Raxe88 - - 14 comments

I ******* love this. Tracked.

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codyrigby Creator
codyrigby - - 10 comments

Thanks for the follow! I'll be fixing the user interface and adding terrain editing in and we'll have a new video in 2 weeks or so. :)

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DocZorton
DocZorton - - 25 comments

*Ahem* Harry Potter ;)? Looks fantastic by the way!

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codyrigby Creator
codyrigby - - 10 comments

For sure! And while I won't be sticking very strongly to Harry potter style schooling, it will be undeniably influenced by the book series/movies (how could it not?). One example of this, is while students will ride brooms in a race, they won't be playing quidditch.

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