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An action tactical MOBA-RTS hybrid game where you control massive spaceships flying in low orbit and battle for dominance over the planet by employing a unique arsenal of weapons and tactical equipment including long range missiles, ground turrets, mines, and such. This is what you get when you drop League of Legends, Starcraft, Angry Birds, and Magic: The Gathering in a virtual cosmic blender, then build a game while this mix blends in the background.

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Description

For millennia, humans have always found ways to destroy one another. With every new technological breakthrough, their capacity for destruction increased dramatically. In recent years, more than half of the remaining world population was wiped out by self-replicating nanobot outbreaks and the nuclear fallout and biological weapons used in war afterward. Most of those that survived were plagued by radiation, synthetic viruses, famine, or any of their combinations. Natural crops were mostly destroyed after the war or radiated and livestock was almost entirely wiped out. Humans had to live in small protective domes to protect them from the radiation and viruses that threatened all life forms. Things were very dire as there were not enough resources available quickly enough to rebuild the world and reach a point of sustainability. Earth is no longer habitual for the human race. Some were able to make large spaceships that would travel into the unknown with millions of humans densely packed into it and fully conscious. By launching a large number of these ships into space, there was a chance that some of them may eventually, after many centuries perhaps, find habitable planets and continue the human legacy there. Plans were quickly put in place to map out the locations where the harvesters will be placed. Humans turned against each other, resources were scarce, and they're fighting over them.
Humans are now in a race to pull off enough resources to send over enough ships into space. The race to mine the Earth to its core has begun.

In this 1st Solo mission (Escape from the Seekers),
Still work in progress, but you can understand a bit more about the story.
On the first mission, you are introduced to some of the characters, Daniel and Jax, they depart with a damaged ship, missing most of its components and low on energy. A harvester is placed near the ship, generating supply caches. The player collects energy caches and escapes a ring of mines. No supply links allowed.