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An action tactical MOBA-RTS hybrid game where you control massive spaceships flying in low orbit and battle for dominance over the planet by employing a unique arsenal of weapons and tactical equipment including long range missiles, ground turrets, mines, and such. This is what you get when you drop League of Legends, Starcraft, Angry Birds, and Magic: The Gathering in a virtual cosmic blender, then build a game while this mix blends in the background.

Post news Report RSS Public beta release

We have released our beta to the public on the Windows Store.

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We've been super busy getting bugs fixed and new features integrated that we've been mostly out of touch. But we have now released a public beta on the Windows Store. We are also considering releases on both Steam and Gameroom.

If you've tried our early betas, things have changed a lot since then. We completely overhauled the Lobby and Shop scenes, we introduces teleportation, sensors, and supply links. Finally, battles now have bases that you need to protect in order to win. So you get to win if you wipe out the other team, or destroy their base.

We still have a long way to go, and we need your help to get there. We want to find all lurking bugs, as well as get ideas to improve the game and make it amazing.

Your input will help us make it a great game. What game mechanics should we add/change? How does the balance feel? What components should we add/remove/tweak? And so on.

Want to get in touch with the development team and other players? We'd love to hear from you, join us on Discord: Discord.gg.

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