Presented the PC demo of Flutter Bombs at Baltimore Innovation Week's closing party this past friday night. The event went great, and it was a really fun evening talking with business developers, robotics engineers, entrepreneurs, and other indie game developers.
It was also challenging because the crowd was not really gamer-oriented. That being the case, most of the discussions were heavily rooted in marketing strategy, monetization trends in mobile gaming, and the future of game development including some light discussions as to the impact of VR on the scene.
Speaking of VR, this demo is VR compatible, however, now patiently waiting for the Rift DK2. All in all, it was a great night, and thanks to everyone that came out to celebrate Baltimore's growing technology scene!
Here's a look at some footage from the demo that was tuned for the show: