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Backdrop: You'll start out in an interstellar craft cruising a solar system when you run into computer/engine issues and are forced to land on one of the nearby planets. After landing you find that the computer and engine are beyond repair and are forced to essentially start from scratch...reacquiring all the needed materials and equipment to restore your craft to be functional enough to at least get off the planet. Game Play Style: -Universal Sandbox (as in multiple planets per system, multiple systems per galaxy, multiple in the Universe all Terra-formable) -Completely random Generation - No 2 Universes will be the same...means, different planets, systems, galaxies -Planets will range from the size of Pluto to moon -Minecraft Style -Weapons, mods -Build/create - cities/space stations, ships, orbital platforms -multiplayer -and more!

Post news Report RSS News 6/3/2015 Space Construction!

A very basic version of the space construction has been added and it's finally adding some depth to the game.

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Just implemented a super basic version of the space construction in. There isn't much you can really do with it yet but eventually you'll choose between starting a ship, a station, and an orbital platform. Possibly More! Looking forward to getting more into the game. Along the way though I will have to revisit a lot of the construction code and either alter or optimize. There are lots of redundancies that need to get removed and that should definitely smooth things out.

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