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Swords of Colossus aims to bring back the classic turn based battles along with fun and creative plots from the late 90's in an unique and beautiful 2D world with enhanced graphics and HD support.

Post news Report RSS Feedback, upcoming fixes to Swords of Colossus and intro sequence from closed beta.

On update #007 we get into some of the feedback received during the first round of our closed beta and upcoming fixes that will be in effect during the next closed beta starting Jun 3rd 2016.

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Swords of Colossus update #007

Closed beta debriefing


We were very happy to get tons of constructive feedback from fans and those who embarked in the closed beta for the experience. Below is a list of commonly requested fixes and updates by those who participated.

  • Intro too long and there's no skipping.
  • Game breaking bug at the school of magic.
  • Quest Journal missing.

We are happy to say all of the above has been already patched up and will be live in the next closed beta starting June 3rd 2016. Sign up for the closed beta here!

Some content added post closed beta


  • Added advanced ambient lighting
  • Character shadows (map)
  • Quest log & journal menu selection!

Those who signed up and participated were gifted the Sword of Valor a lightweight and powerful weapon!


(Items will be claimed after release.)


Don't miss your chance!


We leave you with a glimpse of Swords of Colossus intro



Game's Intro Scene - Indie DB


(A bit of fps drop during recording the music never repeats itself in the same scene.)


Would you like to contribute in our fundraising campaign!? checkout the latest video below.



Campaign Video - Indie DB


You can get to our indiegogo campaign by clicking here! $1 makes all the difference, we thank you!

Credits

Equis Digital Studio - Developer & Publisher

Devs Felix, David & Alam - Programming & Art

Clayton Stroup - Original Soundtrack


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