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Minimalistic challenging fast-paced arcade game inspired by Geometry Wars and Super Hexagon.

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Last weekend we showed the game on Starcon – festival for fans of fantasy and innovations. This was the first public demonstration of Super Meteor Grid to the wider audience and it was very exciting. Also wanted to get a lot of feedback!

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Last weekend I showed the game on Starcon – festival for fans of fantasy and innovations.
This was the first public demonstration of Super Meteor Grid to the wider audience and it was very exciting. Also wanted to get a lot of feedback!

And keep in mind that Super Meteor Grid – hardcore and minimalistic game with simple controls. The game that focuses on clear, addictive, but challenging gameplay. Precisely for these reasons, in most cases I just gave the gamepad to a new player with a minimal control tips. Thereafter the player was turned out to the game and I followed with interest the reaction.

I received a huge amount of feedback and a lot of positive emotions.
There were people who asked why it’s not on Greenlight yet. Smiley

What I learned:

  • Starcon audience not gamers mostly. Those from audience who want to play seriously go into the gamezone with Xbox and Battlefield. Just the fact.
    So it is desirable to lure with something simple and bright. That captures their attention now.
    Immediately and without explanation.
  • On the first day we are constantly playing a game and this lure passing by. Once someone has stayed longer than a five seconds – we gave him the joystick. A quick dip into the game worked perfectly.
  • Except for one thing – it’s really tiring to play continuously for two days. So in the night from Saturday to Sunday, I was falling asleep (night before slept only 4 hours) but was able to add the demo mode to the game. It unloaded my second day so I was able to give more attention to passing by visitor. Also demo mode showed an interesting gameplay moments, which no one reached. I think that the demo mode is sometimes even better than a trailer.
  • Functional feedback: make sticks softer, add other keys on the joystick (for example, triggers to rotate)
    Lots of people have been asking about using their own track so the gameplay depended on the music. Need to think and consider. Probably add a special music mode.

Even a Jedi is playing Super Meteor Grid on Starcon. No force, only reflexes! Corny Laugh

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