Full description
Super Meteor Grid is a fast-paced retro arcade style game that combines challenge for reflexes and getaway for mind. Abstract graphics, intuitive controls, simple gameplay.

A circle in the middle of the screen is a SMG-1 platform with a protective field divided into colored segments. The player is to rotate the circle and catch flying meteors with matching segments. Making meteors collide with wrong segments shortens the size of the protective field until it is fully destroyed. The objective is to score as many points as possible per one game session.
The number of scored points depends on the hit accuracy of meteor towards the center of the segment. The more meteors are caught in a row, the more points the player gets for each of them.

Each session gives the player a new experience, thanks to the variety of combinations, randomness of color scheme and special events.

Key features

  • Challenging and fast-paced gameplay.
  • Minimalistic vector-style visuals.
  • Random events and mini-bosses.
  • Stunning music.
  • Distinct spirit of retro hardcore games.
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First trailer

News

Created first trailer for Super Meteor Grid few days ago.
Feel free give me some feedback on it.
And vote on Steam Greenlight. Thanks!

And have you ever wondered what protects the Earth from meteorites? :)

Playable version available

Playable version available

News 1 comment

Earlier playable version of Super Meteor Grid is available!

First public demonstration

First public demonstration

News

Last weekend we showed the game on Starcon – festival for fans of fantasy and innovations. This was the first public demonstration of Super Meteor Grid...

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Super Meteor Grid
Platforms
Windows, Web, Mobile
Developer
Dynergy Games
Engine
Unity
Contact
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Release date
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Style
Genre
Arcade
Theme
Abstract
Players
Single Player
Project
Indie
Boxart
Boxart
Twitter

Latest tweets from @dynergygames

My earlier game was published on the App Store by unknown chinese. Almost famous!!! :) Wrote a complaint. #indiedev Itunes.apple.com

Aug 19 2014

RT @_dyn: Just published #SuperMeteorGrid on Steam Greenlight. Vote and RT plz! Steamcommunity.com #indiedev #madewithunity T.co

Jul 24 2014

RT @_dyn: Few days almost without sleep & here is it - #SuperMeteorGrid trailer. Retweet if you like it! #indiedev #gamedev. T.co

Jul 23 2014

RT @_dyn: #SuperMeteorGrid is #madewithunity. Play it and and share your experience with me! #indiedev Dynergy.ru T.co

Jul 18 2014

Last weekend #SuperMeteorGrid was on #Starcon2014. 1st public demonstration, was very exciting. Read report #indiedev Dynergy.ru

Jul 14 2014

RT @_dyn: #SuperMeteoGrid on TIGSource. Comments and feedback are highly welcome. :) #gamedev Forums.tigsource.com T.co

Jul 1 2014

#SuperMeteorGrid first playable. Hardcore game inspired by #GeometryWars & #SuperHexagon Play! #indiedev #GJStarcon Gamesjam.org

Jun 29 2014

RT @_dyn: More polished visuals & public version for #GJStarcon soon. Tnx to @gonzeek #screenshotsaturday #supermeteorgrid T.co

Jun 28 2014

RT @_dyn: List of #gamedev events - festivals,expos,demo parties and other points of interest for #indiedev. Feel free to help! T.co

Jun 15 2014

Released v1.1 to our tower defence with a twist - Cargo Shipment: San Francisco. Rate it on KG! #indiedev Kongregate.com

Apr 11 2014

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