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STINGOUT is designed as an arcade shooter in the sci-fi theme. The Player controls a gun which is mounted on a rail system using touch-pads. From the nuclei, positioned by the enemy, a shapeless and viscous liquid mass spreads out and can be beaten back only by force of arms. When touched, the mass releases electric shocks which increasingly damage the gun, destroying it in the worst case. The player must dam the spread of the mass by bombardment whilst avoiding contact with the mass. On the rail system, temporary bonuses and Mali systems appear. Bonus items support the player, while Malus items should be avoided if at all possible in order to prevent short-term disturbances of the weapon or the impulse systems. Firing is literally done from all barrels! The player is able to select between cannons and rocket launchers, according to availability and depending on which weapon is more to their particular advantage.

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From Concept To Artwork

From Concept To Artwork

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Look at a little artwork progress demonstration for the STINOUT outro cinematc.

STINGOUT - Beta Invite Trailer released

STINGOUT - Beta Invite Trailer released

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Today we started the Beta Invite for our game and released this trailer to show the world the current state! Thanks for watching!

Editing the Comic Prologue

Editing the Comic Prologue

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A sneak peek into the comic proloque trailer that i’m editing for STINGOUT. Animated GIFs inside...

Visual improvements: Particle Effects completely replaced

Visual improvements: Particle Effects completely replaced

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Massive visual improvements at the particle effects! Animated GIF inside...

Evolution of M.A.N.T.I.S 7

Evolution of M.A.N.T.I.S 7

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Some little Making Of from concept to production of the robot character for our game.

STINGOUT // 3D Background Artwork

STINGOUT // 3D Background Artwork

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Some background art for STINGOUT. Produced with Cinema4D.

Introducing STINGOUT

Introducing STINGOUT

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So here we are. My first news entry on Slide DB :-) Let me introduce STINGOUT. An arcade physics shooter for iOS. Gameplay trailer inside...