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Delta Quadrant is a sci-fi turn-based rogue-like strategy game. Destroy enemies to collect loot, gain experience to level up and use skill points to become stronger. Piloting a weak exploration ship, you are in search for a new homeworld for your people - that is, until you are lured into a trap by the Dark Order. This has you end up deep in unknown enemy space, with no allies or friends. Alone. Your attempt to escape will put you in the path of numerous enemies. Fight to survive, gain experience, level up and get improved weapons and equipment. You will die, but you will also get stronger! As you gain experience and level up, your ship gets stronger (improved hull strength, bigger shield capacity and more powerful engines), and you'll get skill points to help improve various aspects of your ship.

Post news Report RSS Delta Quadrant bug fixes and feedback

Thank you, to all the players out there who have given feedback and bug reports. If there is anyone experiencing problems with the demo please let me know.

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The demo version isn't just so everyone can check out Delta Quadrant, but also to test it out on different systems and platforms.

As a small one man indie team, I don't have a whole team of testers to find the troublesome issues with other people's platform versions or system specifications. That is why I need you the player the please provide me with any feedback to improve the game.


A major problem has been reported with the way the map scrolls or drags from bottom to top or the other way around. I could not 100% recreate the problem on my side, but I have changed the way I calculate the amount to drag or scroll.

My before and after tests have shown great improvements to the dragging of the map. I am positive that this problem is resolved now. But yet again, I would not know if someone doesn't provide me with feedback. :D

Then I would have to go with no news is good news?

Thank you

Jayson

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