An epic arcade action 2d platformer with insane boss battles! Retro Pixel Smasher will smash your nostalgia factor exactly where you are craving it most. Smashing bricks, blasting enemies, conquering levels and destroying the final boss – you can be sure it will be a fun action-packed ride! With amazing costumes, big weapons, epic powerups and easy controls – Retro Pixel Smasher will hit that sweet spot, making you having hours and hours of fun!

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b7ae26a1afc7614c411acccf65f004

Hey guys

We have been working on a 2D platformer game, Retro Pixel Smasher. The focus is to make it fun & challenging with a little story line to give it some meaning and survival mode for quick coin collections.

Initial Idea

  • 2D Platformer that is easy to control on mobile
  • Make use of some old/new school platformer game obstacles - but not to exactly mimic (mario, ice climber, meatboy)
  • Introducing new mechanics
  • Vertical game play - end of level is at top of level (where boss fights will be)
  • Arcade styled game feel with visuals and audio FX

Four worlds have been completed thus far:

  • World 1: Meadow
  • World 2: Underground cave
  • World 3: Dungeon
  • World 4: Jungle Temple

There is quite a bit of work left to be done:

  • Level building
  • level mechanics and obstacles
  • Powerups
  • Enemies and AI
  • Player Store/Upgrades
  • Overall polish of every element and testing

Open Beta [early access] on Google Play:
Play.google.com

Guinea Pixel link to game overview and story line:
Guinea-pixel.com

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Retro Pixel Smasher: Arcade Platformer
Platforms
iOS, Android
Creator
GuineaPixel
Engine
Unity
Contact
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Homepage
Guinea-pixel.com
Release date
Game watch
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Community Rating

Average

10

2 votes submitted.

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Ratings closed.

Style
Genre
Platformer
Theme
Fantasy
Players
Single Player
Project
Indie
Twitter

Latest tweets from @guineapixel

RT @renotcool: Loving Dude Dancer! #mobilegame Play now! @guineapixel Youtube.com #madewithunity

Oct 26 2017

Thanks for the post :) Happy to see one of my older games is still dancing around #madewithunityT.co

Oct 2 2017

Exciting stuff! Had a fun time listening to @JoshNaylor from @unity3d Latest tools & features! #unity3d #CapeTownT.co

Sep 12 2017

BOSS Battles are fun! Not done yet but here's a #SneakPeek Guinea-pixel.com Enjoy! #wip #indiedev #indiegameT.co

Sep 1 2017

Google's ARCore SDK brings AR creation tools to Android Mashable.com via @mashable

Aug 29 2017

Sseesaw platform! Working on Jungle Theme Level :) Guinea-pixel.com #WIP #indiedev #indiegame #madewithunityT.co

Aug 28 2017

Level 3-1 to 3-3 done & ready for #earlyaccess on @GooglePlay Guinea-pixel.com #wip #indiedev #indiegameT.co

Aug 21 2017

I need Early Access feedback, anyone? Have a look Guineapixel.itch.io @itchio #indiedev #indiegame #pixelartT.co

Aug 18 2017

Coded Flying Enemy AI = 6 Raycasts to detect surroundings combined with Player Position Guinea-pixel.comT.co

Aug 18 2017

RT @MaliceDaFirenze: #UnityTips: If you're planning to make a pong game... don't do it like this. Reddit.com #gamedevT.co

Aug 16 2017

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