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Retaliation is a videogame series based on an original boardgame, designed to offer challenging tactical and strategic reasoning in a fast, easy and funny format.

The mission of Retaliation is to make the spirit of wargaming available to everyone, casual gamers and seasoned strategists alike.

To achieve this, it skirts away from the most tedious aspects of many wargames, where the work-to-fun ratio is too high (extreme examples are the so called "monster" wargames, that take more than a few continuous days of play to complete).

At the same time, Retaliation is not trivial, with complex gameplay emerging from very simple rules.

The series now includes one published game (available on multiple platforms) and two more that are under active development.

In wargaming parlance, Retaliation could be described as an operational-level wargame, with units approximating divisions. But unit size and map scale are kept very elastic: Retaliation can thus accommodate a wide range of scenarios, from purely tactical mini-maps to large connected campaigns, where dealing with resource control and supply lines is often more important than manoeuvre warfare.

Key aspects of Retaliation games

  • Balanced and polished as a board game, funny and fast as a videogame
  • Easy to learn yet always diverse and challenging
  • Special rolls with special results (e.g. self-damage)
  • 20 main terrain types influencing movement, combat and production
  • Units can merge (two units become one) or split (into two or more units)
  • Combat is handled sequentially but considered simultaneous: units have a last chance to fire back even if completely destroyed by enemy's attack
  • Reinforcements awarded according to controlled territory, but the richest terrain tiles are the ones harder to defend
  • Clean game UI: no menus, dialogs, energy bars, pop-ups
  • Not just 1-vs-1: when more than two opponents battle each other, there are multiple open fronts and constantly shifting alliances
  • Multiple gameplay variants (deterministic chess-like, arcade, boardgame..)
  • Freely moddable and expandable: users can create new maps with a map editor and design new terrain graphics
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Early Access!

News

Early Access !

Get instant access and start playing, get involved with this game as it
completes development and be the first to play online crossplatform
multiplayer games and climb the leaderboards!

Note: this Early Access contains all offline features (read below) and
will automatically be updated to enable full crossplatform online
multiplayer.

Special features you get immediately:
- fog of war
- medium and large maps
- expert AI
- up to 6 playing armies
- team play
- tactical mode
- custom match options

What you'll get later (at no extra cost):
- online crossplatform multiplayer gaming
- your online profile, custom avatar, saved matches
- leaderboard
- design and play your own maps
- in-game forming and breaking of alliances

...and more to come... :)

Retaliation - Enemy Mine iOS (iPad/iPhone)

Retaliation - Enemy Mine iOS (iPad/iPhone)

News

Retaliation Enemy Mine is available on iTunes. Welcome to Retaliation: Enemy Mine; the latest installment in the Retaliation series. Retaliation is a...

Retaliation Enemy Mine on Steam GreenLight

Retaliation Enemy Mine on Steam GreenLight

News

Welcome to Retaliation: Enemy Mine; the latest installment in the Retaliation series. Retaliation is a video game series based on an original board game...

Retaliation Enemy Mine new maps

Retaliation Enemy Mine new maps

News

We are pleased to inform you that Retaliation Enemy Mine now contains over 120 maps! 52 small maps ( for 2-4 players ) 44 medium maps ( for 4 - 6 players...

Retaliation Enemy Mine - New render engine

Retaliation Enemy Mine - New render engine

News

New render engine for Retaliation Enemy Mine. The tiles are positioned regardless of the structures, to simulate a real board game ( rotation and scale...

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Retaliation Enemy Mine - Android 1.35

Retaliation Enemy Mine - Android 1.35

Full Version

New update for Retaliation Enemy Mine 1.35. Optimize some classes Include multiplayer server code Added new terrain class

Retaliation Enemy Mine - MacOs 1.29

Retaliation Enemy Mine - MacOs 1.29

Demo

New update for Retaliation Enemy Mine MacOs. New AI class New sound class Optimize render engine Change AI state and setting

Retalation Enemy Mine Lite 1.28 Flash

Retalation Enemy Mine Lite 1.28 Flash

Demo

New update for Retaliation Enemy Mine, flash version 1.28. Optimize render engine New AI class Added new unit movement Include new input class

Retalation Enemy Mine Lite 1.28 Windows

Retalation Enemy Mine Lite 1.28 Windows

Demo

New update 1.28 for Retaliation Enemy Mine Windows version. Added new units frame Optimize render engine Added Multiplayer client / server

Retaliation Enemy Mine - Android 1.28

Retaliation Enemy Mine - Android 1.28

Demo

New android version for Retaliation Enemy Mine 1.28. Bug fix Ambush Added new sound efx Added new sound class Bug fix pinch Added new zoom routine Bug...

Retaliation Enemy Mine - Android 1.26

Retaliation Enemy Mine - Android 1.26

Demo

New Retaliation Enemy Mine android 1.26. Bug fix sha256 Bug fix tutorial Added new null pointer control Added new AI

Post comment Comments
xteamsoftware Creator
xteamsoftware

Dear All,

Progress update of Online Multiplayer in Retaliation Enemy Mine

Local multiplayer is currently already available in the demo (by simply
setting two opponents as _human_), but from the feedback we received, we
know that players want to be able to play with their friends online.

We took the bravest – and hardest – route and decided to offer our players
not “just” online multiplayer but /crossplatform/ online multiplayer!

Of course this was quite a bumpy road, as we encountered many obstacles to
our goal of complete interoperability between the platforms.

Nevertheless, one by one, we solved them all.

We are proud to announce that we have full working prototypes, now in the
latest beta testing stage, which allow crossplatform play among windows,
android, ios, linux and mac!!!

Imagine challenging your friends both from the comfort of your desktop and
also while on the move, using your phone or tablet!

Stay tuned for the next announcement, while we go crush the last remaining
bugs

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