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REFUSION is a fusion of FPS and RTS game genres with great emphasis on multiplayer.

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Video: REFUSION - The showcase of development status

Video: REFUSION - The showcase of development status

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We aim to inform you about the REFUSION game status development boost we’ve accomplished so far.

Video: REFUSION Arcade Trainer - retro style FLASH minigame

Video: REFUSION Arcade Trainer - retro style FLASH minigame

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We have just posted video, showing how REFUSION Arcade Trainer is meant to be played. So you can get to know the game more closer and have an overview.

How we create REFUSION #08: Moerlin

How we create REFUSION #08: Moerlin

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In the new episode of series where we describe creation of ground units we will talk about Moerlin. It was the first unit we created for Skoroman´s race...

DevDiary_#09

DevDiary_#09

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Dynamic Water Flow - here you can see our progress with implementing realistic water behaviour into REFUSION.

How we create REFUSION #07: Tempelton

How we create REFUSION #07: Tempelton

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From now on we are going to talk about creation of in-game objects. First several episodes will describe creation of ground units. In following episode...

RELEASED: REFUSION Arcade Trainer & Pre-Order of REFUSION has started !

RELEASED: REFUSION Arcade Trainer & Pre-Order of REFUSION has started !

News 6 comments

Are you ready?! The Pre-Order of upcoming REFUSION has started! Newly released REFUSION content minigame has just launched on your PCs. Your Pre-Order...

Wandering through REFUSION - part 02

Wandering through REFUSION - part 02

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We would like to let you know that we have posted the next part of the video of our walk through the REFUSION landscape.

DevDiary_#08

DevDiary_#08

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Volume Fog & Depth of Field & Atmospheric Scattering & Lens Flare.

Wandering through REFUSION - part 01

Wandering through REFUSION - part 01

News 16 comments

We would like to let you know that we posted short video of our walk in REFUSION landscape.

DevDiary_#07

DevDiary_#07

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nVIDIA render & individually executable application/game - testing and fixing and testing…

How we create REFUSION #06

How we create REFUSION #06

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In the following episode of our series we’ll show how we create terrain, respectively its topology... continuation.

DevDiary_#06

DevDiary_#06

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nVIDIA done - rendering module finally works with nVIDIA chips & New Trees.

How we create REFUSION #05

How we create REFUSION #05

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In the following episode of our series we’ll show how we create terrain, respectively its topology.

DevDiary_#05

DevDiary_#05

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Postprocess lights & Authorisation system & New 3D window

How we create REFUSION #04

How we create REFUSION #04

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In the following episode of our series we’ll show how we create ground, respectively its surface... continuation.

DevDiary_#04

DevDiary_#04

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ATI(AMD) and nVIDIA graphic cards & render settings window

How we create REFUSION #03

How we create REFUSION #03

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In the following episode of our series we’ll show how we create ground, respectively its surface.

Music Video 01 - BALLERINA

Music Video 01 - BALLERINA

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The first of the music video series of themes we would like to use for REFUSION.

300 Watchers can dance with REFUSION

300 Watchers can dance with REFUSION

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We are happy that already 300 of you are watching REFUSION.

DevDiary_#03

DevDiary_#03

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Quick Registration + Sound & UI - REFUSION development weekly report from Prague

How we create REFUSION #02

How we create REFUSION #02

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In this episode of our series we’ll show the making of branches, which we use on trees and bushes.

DevDiary_#02

DevDiary_#02

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Collisions & Physics - REFUSION development weekly report from Prague

How we create REFUSION #01

How we create REFUSION #01

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This is the first of series of articles, in which we’ll introduce you to the creation process of single objects in REFUSION. Everything here we created...

DevDiary_#01

DevDiary_#01

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REFUSION development weekly report from Prague: Multi project development environment

New REFUSION website is now LIVE!

New REFUSION website is now LIVE!

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We have launched our new REFUSION web. And it's different!

The upcoming re-launch of the REFUSION website is just days away!

The upcoming re-launch of the REFUSION website is just days away!

News

Thanks to our team "gettin' it done" we realized the need a to display the latest REFUSION developments online.

THE NEW REFUSION WEBSITE: CUTTING OUR TEETH

THE NEW REFUSION WEBSITE: CUTTING OUR TEETH

News 1 comment

We're getting very close to launching our new website.

The Last Wave of Summer

The Last Wave of Summer

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We finish "Refusion: Redux" and tease you just a tiny bit...

Refusion Redux: the dog days of summer

Refusion Redux: the dog days of summer

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August finds the Refusion team toiling to bring you something major in September.

Refusion Redux

Refusion Redux

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The height of summer finds the Refusion design studio working hard while the Marketing Department heads on holiday.