Quench is a story-driven puzzle game set in a lo-fi, geometric landscape. You play as Shepherd, an avatar of nature, and you have the power to control the weather to guide herds of animals on a perilous journey.
You must protect your flock, tend the land, and unravel the mystery of the strange smokebeasts that have invaded the world.
Using your divine powers over the weather, you will provide for your herds, help them as they take up their great pilgrimage, and ultimately restore the world.
The story of Quench is a framed as an illustrated fable about overcoming differences to restore the world. The game explores the ways in which kindness, compassion and forgiveness are powers unto themselves, both through the game mechanics, which focus on nurturing/protecting as the primary means of action, and through the way the characters interact and grow in the course of the game.
If you want to check out the game or learn more:
Watch the official teaser trailer for Quench, a low-poly puzzle game about compassion and community.
TORONTO, April 21, 2016 – Axon Interactive released the first trailer for Quench, a story-driven puzzle game where players control the weather to guide herds of animals. Quench is planned for release in Fall 2016 on PC/Mac (DRM-free and Steam).
Axon Interactive launched a Kickstarter campaign on the same day for Quench, which raised 40% of its $26,000 goal in the first 12 hours. With one week left in the campaign, the Quench team has raised over $18,000 so far.
The team also launched a Steam Greenlight campaign, and were greenlit after just 3 weeks on the platform.
Trailer: Youtube.com
Kickstarter: Kickstarter.com
Quench Website: Quenchgame.com
Presskit: Axoninteractive.ca
ABOUT THE GAME
You are Shepherd, an avatar of nature. Use your divine powers over the weather to protect your flock, aid them as they take up a grand pilgrimage, and unravel the mystery of the strange smokebeasts that have invaded the world.
The story of Quench is a framed as an illustrated fable about overcoming differences to restore the world. The game explores the ways in which kindness, compassion and forgiveness are powers unto themselves, both through the game mechanics--which encourage on nurturing/protecting as the primary means of action--and through the way the characters interact and grow.
Quench is built using a novel combination of the art tool Hexels and Unity game engine to create levels and environmental simulation.
Trailer: Youtube.com
Kickstarter: Kickstarter.com
Quench Website: Quenchgame.com
Presskit: Axoninteractive.ca
We’re planning on posting dev blogs every other week. First up is a post from Albert Fung, our 3D guru, on unwrapping 3D models so we can use the textures...
Don't follow us on Twitter or Tumblr? Here's handy links to all the artwork and information we posted in March 2015.
The team at Axon is excited to announce that we have finally, officially, for realsies started to develop Quench!