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Prophour23 is a fast-paced, replayable real-time strategy. It's designed for short, quick plays. A single playthrough will take you about 15 minutes, if you're good. But the next one will be different. And another one as well. You build an organism out of various organs and try to come up against stacking odds. Organs can be connected in various ways, producing different results. Discover best combinations and watch your organism fall apart!

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I created the game's site this weekend, also made a trailer!

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Prophour23 site: Prophour23.com

And the trailer:

The trailer was a bit of a hassle. I had a few gameplay movies and music, all I needed to do was to cut it up and splice together in an interesting way. I never edited any videos, so I had no idea what program should I use. I tried a few (free ones) on Windows and Linux, almost did it in Pitivi. Unfortunately, for some reason Pitivi crashed when I tried to render the output movie. I was suggested (half-jokingly) by a gamedev friend that Blender has a video editor as well. Guess what - I made the trailer in Blender, despite having no Blender experience whatsoever. And it took me 2 hours! (including learning, which took about 20 mins) It worked so well (comparing to all the other editors I tried) that I'm eager to learn more about Blender.

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