XXII century. Solar system.
Discovery of rare-earth minerals in Jupiter's asteroid belt started a new Gold Rush. You are a desperate adventurer who decides to leave Earth for the asteroid belt mining crusade.

Now you have to choose your own way: become a prospector, maintain law and order, explore the space, be a merchant or cruel space pirate. Build up your guild and own space station or join to one of the strongest factions. The choice is yours!

Project Amalthea is a top-down online sci-fi game with mostly arcade style controls, blazing fast battles and unrestricted PvP. The action takes place near the Jupiter's moon Amalthea, center for a new Gold Rush in the asteroid belt. Game is developed by RunServer studio and now in invite-only alpha testing stage. Public testing is scheduled for 2018.


  • Unrestricted PVP and Full Drop

Death is not the end. In this world every station has a cloning facility.
But it comes at a price: you die - you lose all your stuff! Carefully choose routes and beware of other players. Take advantage of stealth and camouflage techniques if you care of your belongings. Seek company for protection and join your efforts for various battleground battles!

  • Obtain and improve your own Space Station

In a world with no one to trust there is still a peaceful haven for you! Obtain and improve your own Space Station - different quests allow you to build a workshop, assembling line and start mining nearby resources with automated drones.

  • Freedom of choice

You can be anyone in this world, but remember that constant danger and
tremendous fortune always go hand in hand. Start as an lone adventurer and then choose to become a pirate or a noble corvette captain in an endless war against cruelty of huge corporations.

  • Various weapon mechanics

Different types of weapons allows you either to do mass damage, penetrate a shield or lay a trap.

Each weapon category bears it's own unique mechanics and
combat tactics:
- Rockets - high damage explosives
- Torpedoes - guided missiles
- Mines - explosive, magnetic and shrapnel damage traps
- Lasers - beam weapons with 100% shield penetration
- Machine guns - kinetic weapons with extra damage to unshielded targets
- Drones - autonomous ships with repairing, damage or hacking functions

  • Trade, production, and resources

Everything can be bought and sold! Enjoy player-driven economy with unique opportunities for skilled traders and crafters. Mine resources, find the blueprints, develop your station's assembling line and produce any kind of items available in the game.

  • Numerous upgrade options

- 12 talent trees with 100+ captain skills
- 50+ additional ship modules Dozens of ship hulls with zillions of skin combinations
- 7 kinds of minerals forming different alloys and craft resources
- 5 noble gases as a core fuel for your fusion engine

  • Factions and corporations

Three are always giants in the playground! Five powers have their bases at Jupiter orbit space and it is up to you to enter their protectorate or start your own corporation to compete them:
- NPC, North Petroleum Company, neutral faction, maintaining law and order in the region.
- GCM, Global Cybernetization Movement, also known as synthetics' adepts of mechanical evolution idea.
- V.E.D.H., Vitia erunt, donec homines, modern religious organization, specializing on weapon technologies.
- Negotiants, huge alliance of trading companies.
- Pirates, community of outcasts and soldiers of fortune, operating on the very edge of the law.

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We're Comin' Out!



Our development team, RunServer, is proud to present our new MMO game: Project Amalthea! After more than a year of development, we are finally ready to spread the word of our game and move on to Alpha 2 invite-based testing! Amalthea is a top-down online sci-fi game with mostly arcade style controls, blazing fast battles and unrestricted PvP. The action takes place near the Jupiter's moon Amalthea, center for a new Gold Rush in the asteroid belt.
For brief project features and description feel free to visit our page on IndieDB.

Great news from Developers!

We spent a lot of time and succeeded in switching to all-new 3D mode from sprite-based graphics and now all of our ships and asteroids have corresponding 3D models. Also now we have proper English localization -language is selected depending on system language, Steam language or command line parameters. And yes, here is also a new neat mini map. You can see these features in our new "first 5 minutes of the game" video:

Our transition to 3D shader-based engine, RunMobile 2.0, also gave us unique possibility to use vector graphics for some line art elements (aiming ruler, glyphs, on-station UI, etc.) and fonts. That means even in 5 years on 8k displays you'll have clear picture, may be except for the background and some minor elements. We are still updating our graphics so some elements don't scale well, but I want to assure you we are working on it! Try to guess from this picture which elements are already in vector or 3D mode:

Extra high-res image

Images and video

Also there are tons of new screen shots and images in our gallery showing various gameplay parts: stealth mode with 'Electronic intelligence' activated, player's cabin and talents, pirates hideout, Corvette ship going to enter acceleration gate, scavenging the remains of destroyed ships and many many others! I personally love this one, our recent addition to ship skins:

Extra ship skins

Surely, our video gallery is also filling up nicely and you can see here some interesting developer videos alike early versions of character creation dialog (if you don't mind the language, of course).

And one more thing

We are starting second part of Alpha 2 testing on October 1st. It is invite based, so to participate you need to write us few words about yourself and we'll send you the links and account/password for the game. Contact us on this site or email to amalthea@runserver.net in order to be invited.

P.S. We are also starting a gallery of our characters. Meet Zachary Savage, Head of NPC security on Amalthea Station!

Zachary Savage

Alpha 2

Alpha 2


After more than a year of development our game comes to Alpha 2 stage.

Alpha 1

Alpha 1


Приглашаем вас поучаствовать в закрытом альфа тесте нашей новой игры с кодовым названием...

Первый корабль

Первый корабль


Хочу рассказать о нашем первом космическом корабле и технологиях, с ним связанных...


I dont undertan a thing but i like.

Reply Good karma Bad karma+2 votes
NomadRunserver Creator

In a few days we'll update the images and provide English descriptions.

Reply Good karma+2 votes
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