• Register

OVERVIEW

Power Hover is an action game about hoverboarding robots!

Defy gravity and enjoy the freedom of controlling an hoverboard! Navigate your way through the desolate world, avoid the hazards and collect the energy! Unfold the story of odd and desolate robot-world.


GAMEPLAY

The main goal in the game is to pass the levels and collect as much energy as possible.

Controls are simple: press left or right to steer the player around.

The hoverboard enables you to defy gravity and you often have to ride sideways and upside-down to pass the levels. Everything is tied together with a camera system which enables interesting angles and ensures the player stays in control at all times.


STORY

Someone has stolen all the power from your robot village, but the tracks are still warm, hop on your hoverboard and get the energy back!

As you ride your hoverboard through the game, a story about the odd and desolate world of the robots starts to unfold. Story is told through small interactive cutscenes.


FEATURES

• Over 30 hand crafted levels full of surprises!

• Defy Gravity and Enjoy the freedom of controlling a hoverboard.

• Enjoy beautiful pseudo-low-poly art style.

• Experience the story, told through small interactive cutscenes.

• Explore the beautiful landscapes and multiple different themes.

• Compete with your friends in the Challenge levels and in the Challenge mode

• An thrilling soundtrack by Ted Striker.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

We are about to release Power Hover! Release date is 10th Jan 2017!

Get your game here: Store.steampowered.com


Hello IndieDB, Our game Power Hover is on Steam Greenlight!

Hello IndieDB, Our game Power Hover is on Steam Greenlight!

News

Power Hover is on Greenlight! Working on Additional content!

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X

Latest posts from @oddrok

RT @Moveai_official: Three person capture with our iPhone rig! Mocap any scene, crowd shots or heck a party !! This was created using a… T.co

Mar 7 2023

RT @_kzr: I tried creating a proof-of-concept implementation of a ChatGPT-powered shader generator for Unity.… T.co

Mar 7 2023

RT @RewindStephan: New devlog for Atlantic ‘41 @playdate. This time I wrap up exterior views with nighttime, and improve overcast.… T.co

Mar 6 2023

RT @SeanNoonan: A super late #screenshotsaturday for The Super 1-1 Challenge (it's Saturday somewhere, right)? Anyway, here's some… T.co

Mar 5 2023

This looks amazing, cannot wait :) T.co

Mar 2 2023

RT @JussiKemppainen: Finally we can show what we have been working on all these years! #gamedev #MMO #UE5 @mainfrme #wishlistwednesday P… T.co

Mar 2 2023

RT @godotengine: 4 years of development. 12,000 merged pull requests. 7,000 fixed issues. 1,500 individual contributors across engin… T.co

Mar 2 2023

RT @mupixl: 💼I'm looking for work!💼 Preferably long-term on indie games. DMs are open. I made this video to showcase my stuff.… T.co

Feb 23 2023

RT @3DSage: I can't wait to show you my next Doom game engine tutorial and see what you can make with my level editor! #doomT.co

Feb 20 2023