At its core, this game is super simple, and outside of its core, it still is. You’re a lander, a little ship that’s built for landing on planetary bodies. That’s all you do, you land on planets. However, this won't be made easy for you. As you land on more planets: Asteroids, ship debris, and other obstacles will start spawning in with increased frequency. The planets will start to rotate at faster speeds, or with variable changes. Planets will start to gain hazards of their own, like lava lakes or elevation changes and slopes. And potentially more to come. The lander will be controlled with a vertical thrust and left and right thrusts. The entire game will be set in a minimalistic style. Possibly pixel art, but I’m open to changes. And honestly, that’s about it. It will be a fun little mobile game. Beat your score while you sit down and play a few rounds. It’s like a refreshing snack, not a full course meal.

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Pixel Planets
Platforms
Windows, Android
Creator
Uplinked
Engine
Unity
Contact
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Release date
Game watch
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Style
Genre
Arcade
Theme
Sci-Fi
Players
Single Player
Project
Indie
Statistics
Visits
25 (1 today)
Last Update
Watchers
1 member