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Phoenix Universe of Space Combat or Phoenix USC is a arena based fast action space combat MMO that will support up to 100 players per server (more possible). Players battle it out in arena free space or in a bases. Typical games are capture the flag, team on team and league or wing matches. Players select a spaceship and weapons to craft a ship to meet their needs. Battling in a rich visual environment players compete in building their scores, stats, wins and kills. If you like fast action, intense and addictive fast action online space combat then Phoenix USC is the game for you.

Post news Report RSS Phoenix USC - Map Lighting - Interface

I have posted some images of map lighting/Shadows and rendering. I have a video also demoing new UI design.

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Map lighting and Shadows.

Hi,

Above are images of a ship and a map scene rendered with lighting and shadows. This is basically a test of the rendering engine I'm using now and it works great (mojo2 for Monkey-X). You can see the ship is rendered with light and shadows along with the rest of the map scene. I will be using the mapping framework (code) from my earlier work on Phoenix USC which should look really awesome when up and running.

I am putting together a Phoenix USC specific video about the GUI and new developments there such as background screen casting and the above lighting developments. You can however check out this video (below) I made for my fellow coders where I demonstrate background screen casting. It shows how easy and flexible the new GUI is for Phoenix USC using my new gaming framework Alien Phoenix.

- Rich -


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