"Our Ways" is an experience based puzzle game about how two individuals get along with each other. The objective of each level is simple: Player controls two dots to meet each other, No time Limit, No perfect result.
This is an exciting chapter that different from previous chapters. The environments in this chapter close automatically and so player need to act quick to complete it.
This is the final chapter of the game. We would like it to be a conclusion of the game and include all mechanics we have in this chapter. Each level is a concept about the relationship between us and different things in the world such as love, time, etc. Also we choose black and white as the color of this chapter becuse we thikn these are the purest color of life.
Music is one of the important part in the game. We think pure piano music is a good fit to 'Our Ways'. It helps players to experience the game better and also not distracting. Here is the demo of the music in the game. Headphone recommended :)
Setting & Credit
In last few weeks, we implemented Chapter 5 and 6. And also create a game icon for launch.
This DevLog is about the detail and mechanic of Chapter 4 and a little UX improvement.
Our Ways is now in production stage for level design and implementation. Also, we finally set the target release date for the game!
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