An upcoming indie Space Combat Flight Simulator built around a custom 3D Engine.
Travel among the stars, explore planets and starports, trade and combat in a procedurally generated 1:1 universe with seamless planetary and interstellar flight.
-Realistic Physics: Gravity, Collisions, Atmospheric Drag, Flying Dynamics
-Planetary Orbits of the Solar System bodies calculated according to real Orbital Data
-Database with more than 100,000 stars to explore
-Planets and Stars in Real Size and Real Distance
-Planet Maps are calculated starting from real data (where available) and take advantage of procedural algorithms to create close up details.
In this long period of silent work I've completed a lot of points, things are becoming fun ;) and the universe is slowly coming to life.
Here is the list of updates:
Next macro-steps before the release will be: complete the assets (new ships, cockpits, cities), write some training missions and storyline.
And finally some new screenshots:
1.A dogfight scene in termosphere. Both the spaceships are driven by AI. I am using the AI for the enemies and also to drive the main spaceship for debug purposes. But I will use the AI feature also to let users to automatize several boring procedures (like reaching destinations or automatic aim of targets)
2.A dogfight scene between two AI bots on Mars. The development of the AI here was more complicated because it must be taken into consideration the ground and mountains collisions and the drag of the atmosphere. All the maneuvers must also consider the horizon alignment.
3.Another new feature is the Spark Particle effects when the hull of the spaceship "slides" with other objects or ground.
4. Here an example on how the AI is trying to reach a Space Station from the outer space. Since the planet is an obstacle on its way the AI is maneuvering to align with the orbit.
5.The cockpit Shadow improves a lot the realism of the scene. Please note that also the LCD displays are affected by the shine of the sun (less contrast).
6.Another dogfight scene in high atmosphere. The temperature here is damaging the hull.
Thank you all guys, I go back to work!
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