• Register

This game's development team has changed to a new team. The project lives on with every bit as much passion as ever and the new lead is an industry veteran who has consulted on dozens of games and who has released one game of his own and has another highly anticipated game on the horizon. He will be leading a special and dedicated team of exceptional people. While the structure and details may change, the vision and commitment to excellence will not. The Final Stand will shine as a unique concept among a sea of clones and the proof will be in your hands soon.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Hey peeps,

Sorry for the long wait on this update, we’ve achieved a lot this past week that held us back until we finished a lot of the systems before we posted it.

On the coding end, this week we have implemented a complete swimming system that includes diving. The diving mechanic is very simple: all you need to do is aim downwards to go underwater or up to go above water like most games. (This is from the older variation of the map).

Swimming Video

We have also finished the Animator controller to include all the new animations (swimming, combat, etc) for both first person and third person.

We have also implemented the long awaited combat system. The combat system took the most time and it had a lot of features that we had to add that made the last version go to shame. We’re still adding and tweaking things but we’ll showcase it in action next week alongside the new ranged combat system.

This is an example of the lag compensated hit detection to guarantee an accurate authoritative server-sided hit detection.

Hit Detection Video

We also added the map to the game as you saw above and tested it yesterday with a few developers and it ran surprisingly well over Steam. Speaking of Steam, now all builds of the game are being uploaded and tested on Steam.

The Final Stand Steam Integration

So, a lot has been done to the new map of ‘Pine Valley’. Instead of showing you lots of screenshots and writing about the screenshots. Josh has put together a Pine Valley Environment trailer for you :).

Don’t forget to check out the video link at Josh’s official Youtube channel! Give him a like if you can, he works really hard on the maps and it means a lot to him!

This video was recorded using the newest level version 1.01f1, you can read more about fixes and changes in this version below.
What's New in V1.0f1:
Optimization
Bunker added
Level updates
Underwater plants added in under water cave
Suimono edits
Render settings edited
Image effects updated (Bloom Updated)
Global colour maps edited
Lighting adjustments

Ever since that video (which was filmed 5 days ago and since then has undergone drastic improvements (a switch to deferred rendering, lighting improvements, speed tree integration, and the list goes on). We’ll showcase it next week alongside our newest update!

Thanks again for your continued support and I ask you guys not to miss next week’s update which will be a huge and exciting update! We’re closer than we ever have before and I can finally officially say, this game is coming out very, very soon!

Dev Update 5: I found the bunker!

Dev Update 5: I found the bunker!

News

A huge update entailing what we've achieved this week. Steam Integration, new map additions, and a whole lot more!

Dev Update 4: Moving forward!

Dev Update 4: Moving forward!

News

The newest update unveiling what we've been done in the past two weeks. We've fixed all the major networking bugs now and our big move to Unity 5!

Dev Update 3: Bugs are almost squashed!

Dev Update 3: Bugs are almost squashed!

News 1 comment

A new update of the progress we've achieved these past few weeks and our new map footage. We're going to spend the next two weeks in just fixing the major...

Dev Update 2: Crushing the bugs!

Dev Update 2: Crushing the bugs!

News 2 comments

A follow-up update of the progress we've achieved last week, our successful playtest, new map footage, and our new focus on fixing bugs for the game to...

Post comment Comments  (0 - 10 of 64)
gamingjustice
gamingjustice - - 1 comments

Stay away from this game. It is a pre-order scam.

Reply Good karma Bad karma+1 vote
snake200019
snake200019 - - 145 comments

How do you know?

Reply Good karma Bad karma+1 vote
Ketanga
Ketanga - - 124 comments

When will this be on Steam? I thought it was greenlit?

Reply Good karma Bad karma+1 vote
HellaGames Creator
HellaGames - - 20 comments

Yes it was greenlit! It's still in development and it will hit Steam by Q2 of this year. Keep your eyes peeled!

Reply Good karma+1 vote
Ketanga
Ketanga - - 124 comments

Ok, thank you for replying!

Reply Good karma Bad karma+1 vote
mohammadyasir3
mohammadyasir3 - - 40 comments

free to play?

Reply Good karma Bad karma+1 vote
HellaGames Creator
HellaGames - - 20 comments

Hey Mohammed,
It's not free to play. You'll have to purchase the game whenever it's released on Steam or 14.99.

Reply Good karma+1 vote
azaptyE
azaptyE - - 78 comments

Has it been Greenlit yet?

Reply Good karma Bad karma+1 vote
cinco
cinco - - 880 comments

oh another rust/7 days/dayz/the forest/stranded deep rip off. good luck.

Reply Good karma Bad karma-1 votes
danidre14
danidre14 - - 25 comments

Another [5 games] rip off? So you mean, there are other games ripping off those 5 games?
So you mean that none of those games were ripping off the other?
Or you mean to say, when this game is finished, and another game like this is made, you'll be all like: oh another ryst/7 days/dayz/the forest/ stranded deep/the final stand rip off?

So what if someone already made a survival 3D game? Does that mean 'oh well, I guess I can't ever make a game like that again, lets think of something new'?

Everyone do things for reasons, sometimes as
1. fan made:'this is fun let me make something similar',
2. from inspiration:'oh look these types of games ARE popular, let me continue working on my game I worked of 5 years ago way before this game even began.',
3. out of curiousity:'let me make a game about so and so (way different than other games) but for now, I'll need these things that are similar to other games, to se as an engine, since as time passes, I'll finally have my way different game.
4. etc etc etc.

Your 'good luck' of sarcasm, might backfire on you.
What if this game becomes more popular than those 5, and you begin to call those 5 rip offs of this?

Dude, just be nice. ^_^

Reply Good karma Bad karma+1 vote
crazedgunman502
crazedgunman502 - - 281 comments

Huh? I didn't know something could rip of 5 games simultaneously! That has to be a new record!

No, but really, just because it got inspiration from something doesn't mean it's bad :^)

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X