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Music of the Spheres is a puzzle-shooter about bouncing bullets, Islamic art, and sound. In it you can fire bullets which bounce, and when they bounce, a specific glockenspiel note is played. That simple premise gives rise to a lot of strategies, and the levels are designed to bring those strategies out. The way they do that is more “puzzle” than “shooter” - the game does not require many reflexes or risks. It just requires thoughtfulness and precision. It is intended express things concisely, and wordlessly - you do not have to be able to speak any language in order to play this game. “There’s a beauty in the apparent simplicity of the design, which like much that is contemplative is far more complex than it first appears. It’s somehow reassuring to play a puzzle game that is entirely disinclined to frustrate, hoping to create mindful, soothing spaces instead.” ~Adam Smith, Rockpapershotgun

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0 comments by Protektor on Apr 23rd, 2013

Music of the Spheres is a puzzle-shooter about bouncing bullets, Islamic art, and sound. In it you can fire bullets which bounce, and when they bounce, a specific glockenspiel note is played.

That simple premise gives rise to a lot of strategies, and the levels are designed to bring those strategies out. The way they do that is more “puzzle” than “shooter” - the game does not require many reflexes or risks. It just requires thoughtfulness and precision. It is intended express things concisely, and wordlessly - you do not have to be able to speak any language in order to play this game.

“There’s a beauty in the apparent simplicity of the design, which like much that is contemplative is far more complex than it first appears. It’s somehow reassuring to play a puzzle game that is entirely disinclined to frustrate, hoping to create mindful, soothing spaces instead.” ~Adam Smith, Rockpapershotgun

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Enjoy Music of the Spheres and many other great games on Desura.

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:run;
:run; Dec 11 2013, 3:13am says:

fun game, kinda reminded me of boppin' an old dos game I played on my first computer

+1 vote     reply to comment
TomaLexi
TomaLexi Apr 28 2013, 12:08pm says:

Any plans for a demo? Your game plays really, really well and I'll include it in my next months thread of Indie Games:http://www.neogaf.com/forum/showthread.php?t=532236, but usually games with at least a free demo get way more attention.

0 votes     reply to comment
liamdawe
liamdawe Apr 26 2013, 6:36am says:

Any plans for Linux?

+1 vote     reply to comment
Inverse_Square
Inverse_Square Apr 26 2013, 11:32am replied:

If it's commercially successful on Windows, sure!

+2 votes     reply to comment
overlordjebus
overlordjebus Apr 25 2013, 8:40pm says:

Nope, I thought of Rise of Endymion.

+1 vote     reply to comment
Toban_Frost
Toban_Frost Apr 24 2013, 6:17pm says:

Did anyone else see this title and immediately think of Doctor Who?

0 votes     reply to comment
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Music of the Spheres
Platforms
Windows, Android
Developer
Girih Games
Engine
Custom Built
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Release Date
Released Apr 19, 2013
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8

10 votes submitted.

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Ratings closed.

Style
Genre
Tactical Shooter
Theme
Abstract
Players
Single Player
Project
Indie
Twitter

Latest tweets from @hamishtodd1

RT @ADAMATOMIC: advice from me, @ClickNothing, @manojalpa and Laura Fryer on submitting to GDC T.co you can do this!!

6hours 21mins ago

...are the smart (rather than just the lucky) ones. True sometimes maybe, but in general the plucky/smart go down just like anyone else.

Aug 19 2014, 5:28pm

...that's kind of a bad thing to have in your story, because I feel it suggests that you *can* outsmart forces like that, that survivors...

Aug 19 2014, 5:27pm

But it's reversed if you're talking about something *real*, I think. Like someone escaping a concentration camp through their smarts...

Aug 19 2014, 5:26pm

In a neat imaginary story such as Indiana Jones, Toy Story etc, you want to see the hero outsmart the baddie, because outsmarting is good.

Aug 19 2014, 5:25pm

Something unpleasant about Steven Spielberg (or maybe unpleasant about storytelling in general...) :

Aug 19 2014, 5:25pm

@mmhare Nope.

Aug 19 2014, 8:34am

The "include level editor in the game" thing is I think most often done w/puzzle games. Perhaps because they have consistency? No bosses etc

Aug 19 2014, 7:41am

Until Portal came out, I suppose the best puzzle games *in the public eye* were the Mario vs Donkey Kong games

Aug 19 2014, 7:03am

@mvandevander Actually I think Nano Pandas is better! And I need to replay Hundreds.

Aug 18 2014, 12:04pm

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Last Update
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