- © 2010 - 2013 DesuraNET Pty Ltd. All Rights Reserved. No katana.
- Privacy Policy
- Terms of Use
Music of the Spheres is a puzzle-shooter about bouncing bullets, Islamic art, and sound. In it you can fire bullets which bounce, and when they bounce, a specific glockenspiel note is played. That simple premise gives rise to a lot of strategies, and the levels are designed to bring those strategies out. The way they do that is more “puzzle” than “shooter” - the game does not require many reflexes or risks. It just requires thoughtfulness and precision. It is intended express things concisely, and wordlessly - you do not have to be able to speak any language in order to play this game. “There’s a beauty in the apparent simplicity of the design, which like much that is contemplative is far more complex than it first appears. It’s somehow reassuring to play a puzzle game that is entirely disinclined to frustrate, hoping to create mindful, soothing spaces instead.” ~Adam Smith, Rockpapershotgun
0 comments by Protektor on Apr 23rd, 2013
Music of the Spheres is a puzzle-shooter about bouncing bullets, Islamic art, and sound. In it you can fire bullets which bounce, and when they bounce, a specific glockenspiel note is played.
That simple premise gives rise to a lot of strategies, and the levels are designed to bring those strategies out. The way they do that is more “puzzle” than “shooter” - the game does not require many reflexes or risks. It just requires thoughtfulness and precision. It is intended express things concisely, and wordlessly - you do not have to be able to speak any language in order to play this game.
“There’s a beauty in the apparent simplicity of the design, which like much that is contemplative is far more complex than it first appears. It’s somehow reassuring to play a puzzle game that is entirely disinclined to frustrate, hoping to create mindful, soothing spaces instead.” ~Adam Smith, Rockpapershotgun
Enjoy Music of the Spheres and many other great games on Desura.
Latest tweets from @hamishtodd1
@marctenbosch Mkay :) Having said this, it seems probable to me that you've innovated a lot without caring that you have.
Jun 11 2013, 4:45am
@circularargs The true defenders of freedom!
Jun 10 2013, 5:05am
@Lo_Fi_ Oh BURN
Jun 10 2013, 5:04am
@shoinan Ta!
Jun 9 2013, 6:43pm
@MiegakureGame Sounds like something I could write about! In a good way.
Jun 9 2013, 6:39pm
@shoinan Yo, I'm thinking of doing another level design analysis, Portal this time. You guys taking feature pitches?
Jun 9 2013, 3:31pm
@Robbie_Palmer Yo, just wanted to check you got my email?
Jun 9 2013, 3:30pm
@marctenbosch No come on you've got to say more than this. When you see great breakthroughs in puzzle design, is it not impressive?
Jun 9 2013, 1:32pm
So often seems like everything was invented at Bell Labs.
Jun 9 2013, 8:53am
@teamonkey Ta! Looking at your tumblr, I feel like you might enjoy my writings. Try this: T.co
Jun 9 2013, 6:55am
Any plans for a demo? Your game plays really, really well and I'll include it in my next months thread of Indie Games:http://www.neogaf.com/forum/showthread.php?t=532236, but usually games with at least a free demo get way more attention.
Any plans for Linux?
If it's commercially successful on Windows, sure!
Nope, I thought of Rise of Endymion.
Did anyone else see this title and immediately think of Doctor Who?