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Music of the Spheres is a puzzle-shooter about bouncing bullets, Islamic art, and sound. In it you can fire bullets which bounce, and when they bounce, a specific glockenspiel note is played. That simple premise gives rise to a lot of strategies, and the levels are designed to bring those strategies out. The way they do that is more “puzzle” than “shooter” - the game does not require many reflexes or risks. It just requires thoughtfulness and precision. It is intended express things concisely, and wordlessly - you do not have to be able to speak any language in order to play this game. “There’s a beauty in the apparent simplicity of the design, which like much that is contemplative is far more complex than it first appears. It’s somehow reassuring to play a puzzle game that is entirely disinclined to frustrate, hoping to create mindful, soothing spaces instead.” ~Adam Smith, Rockpapershotgun

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0 comments by Protektor on Apr 23rd, 2013

Music of the Spheres is a puzzle-shooter about bouncing bullets, Islamic art, and sound. In it you can fire bullets which bounce, and when they bounce, a specific glockenspiel note is played.

That simple premise gives rise to a lot of strategies, and the levels are designed to bring those strategies out. The way they do that is more “puzzle” than “shooter” - the game does not require many reflexes or risks. It just requires thoughtfulness and precision. It is intended express things concisely, and wordlessly - you do not have to be able to speak any language in order to play this game.

“There’s a beauty in the apparent simplicity of the design, which like much that is contemplative is far more complex than it first appears. It’s somehow reassuring to play a puzzle game that is entirely disinclined to frustrate, hoping to create mindful, soothing spaces instead.” ~Adam Smith, Rockpapershotgun

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Enjoy Music of the Spheres and many other great games on Desura.

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:run;
:run; Dec 11 2013, 3:13am says:

fun game, kinda reminded me of boppin' an old dos game I played on my first computer

+1 vote     reply to comment
TomaLexi
TomaLexi Apr 28 2013, 12:08pm says:

Any plans for a demo? Your game plays really, really well and I'll include it in my next months thread of Indie Games:http://www.neogaf.com/forum/showthread.php?t=532236, but usually games with at least a free demo get way more attention.

0 votes     reply to comment
liamdawe
liamdawe Apr 26 2013, 6:36am says:

Any plans for Linux?

+1 vote     reply to comment
Inverse_Square
Inverse_Square Apr 26 2013, 11:32am replied:

If it's commercially successful on Windows, sure!

+2 votes     reply to comment
overlordjebus
overlordjebus Apr 25 2013, 8:40pm says:

Nope, I thought of Rise of Endymion.

+1 vote     reply to comment
Toban_Frost
Toban_Frost Apr 24 2013, 6:17pm says:

Did anyone else see this title and immediately think of Doctor Who?

0 votes     reply to comment
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Music of the Spheres
Platforms
Windows, Android
Developer
Girih Games
Engine
Custom Built
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Release Date
Released Apr 19, 2013
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8

10 votes submitted.

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Ratings closed.

Style
Genre
Tactical Shooter
Theme
Abstract
Players
Single Player
Project
Indie
Twitter

Latest tweets from @hamishtodd1

@VideoDreaming @bahrami_ No, something else. I can't commit either ;) as I say, funding proposal.

Apr 16 2014, 10:16pm

@snookersession Fill in your gaps of Charlie Kaufman and Martin Scorsese

Apr 16 2014, 6:17pm

@PercyBlakeney63 Well remember, @bahrami_ is the one in charge! His game :D I just do the pitches

Apr 16 2014, 3:37pm

@jennatar No problem. I'll say tho that this would be in 2015, and you at least know some people I know. And you'd be paid #ifthatwasntclear

Apr 16 2014, 12:42pm

@jennatar Hey, was your voice work a one off or is there any chance you'd be interested in voicework for a puzzle game?

Apr 16 2014, 12:27pm

@VideoDreaming :D Awesome. Mind if I ask what your rate is (hourly/per effect/as makes sense to you)? Putting together a funding proposal :X

Apr 16 2014, 12:23pm

RT @Kotaku_UK: A beautiful feature from @dnjowen about how Islamic art can influence game design: T.co T.co

Apr 16 2014, 10:05am

@VideoDreaming Hey, loved your work on Antichamber. I don't suppose you do contract sound design/are likely to be doing it in 2015?

Apr 16 2014, 9:45am

@dnjowen Also your metaphor at the end is *not* a stretch, in my opinion. It's a great analogy that I've considered a lot.

Apr 16 2014, 7:08am

@dnjowen Really good article, thanks a lot!

Apr 16 2014, 7:04am

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