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From Polypusher Studios comes Montague's Mount, a first person psychological rollercoaster ride through isolation, desolation and one man's tortured mind all set against the bleakness of an isolated Irish island. As the mixture of cold Atlantic water and course sand in your mouth brings you back from unconsciousness. The wreckage of a boat’s hull that surrounds you, leads you to a solitary assumption; your vessel has been torn apart by the submerged rocks. The secrets of the island must be uncovered if you are ever going to find a way off. Where is everyone; is the island really uninhabited; what is lurking within the isolated caves; and what is that building on top of Montague’s Mount? Coming soon for PC, Mac and Linux. Montague's Mount's story is set against the desolate and rugged scenery of Ireland. The Irish language (Gaeilge) is used extensively throughout Montague's Mount.

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The last month has seen a hive of activity getting Montague's Mount ready for its release. My previous 12-hour days turned into 14, and my family became a distant memory. Being away from my workstation for a week whilst at the Eurogamer Expo didn't help this, but more on than later.

So we are finally here... release day!

Just over 18 months of development and the end (well, the Oculus integration is going to take another 4'ish weeks) is now just one more sleep away.

So how am I feeling? I have been asked this a few times this week, and I think it is a mixture of relief, excitement and nervousness. As this has been a solo development project that has taken away my life completely for so long, it is a relief to finally get it completed (there were a few times along the way when I doubt this would ever happen). Everyone wants their games to do well and be kindly received, and ever more so for solo devs who have injected so much of their souls into a project.

Montague's Mount currently has a pre-order offer on until its official release tomorrow, so if you want a saving head over to GamersGate, GOG or GetGames ($7.99/€7.19)...

Gamersgate.com
Gog.com
Getgamesgo.com

We also have a Greenlight campaign in progress with the aim of getting Montague’s Mount onto Valve’s Steam portal. We still need your ‘votes’ and ‘follows’, so if you could just take a second to head over and show your support that would be fantastic. With your help we will get there.
Steamcommunity.com

We took Montague’s Mount to the Eurogamer Expo in Earls Court, London. The reception we received there was amazing, especially with the Oculus Rift demo build being ready just in time (the day before to be exact – nothing like cutting it fine!). People happily queued for the best part of two hours to get their hands on the Rift and their first excursion into the VR world of Montague’s Mount.

Apart from a small case of food poisoning, it was a brilliant 4 days spent with great friends in the UK’s capital.




So it’s been a busy few weeks!!!

- Matt.
Polypusher Studios.

Montague's Mount Oculus Rift Integration

Montague's Mount Oculus Rift Integration

News

This week has seen the start of the Montague's Mount Oculus Rift integration.

Rezzed, Teaser Trailer and Greenlight

Rezzed, Teaser Trailer and Greenlight

News 2 comments

Well Rezzed is now over and what a fantastic weekend it was! Here is how it went, teaser trailer, Greenlight and more...

Montague's Mount - Development Update 27/01/13

Montague's Mount - Development Update 27/01/13

News

It has only been a couple of days since the last update but quite a lot has happened in the world that is Montague’s Mount. 1. Localization, 2. Save...

Montague's Mount - Development Update

Montague's Mount - Development Update

News 1 comment

It has been a period of much activity since the last update. Here is just a brief look at what has been going on with Montague’s Mount: 1. Visuals and...

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gogolino
gogolino - - 244 comments

Just seen Montague's Mount Developer Commentary gameplay on your YouTube channel. Looks really great. And that music... Is absolutely amazing (reminds me fantastic Dear Esther score). Definitely want to play Montague's Mount.

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ramzaq
ramzaq - - 47 comments

The project is dead? And the game it's awesome.

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fallingbrickwork Creator
fallingbrickwork - - 21 comments

No, we are not dead. Announcements coming within the next few days... stay tuned!

Reply Good karma+1 vote
Guest
Guest - - 687,512 comments

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d10sfan
d10sfan - - 494 comments

looking great! tracking, by the way is the beta version going to have a linux version available?

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fallingbrickwork Creator
fallingbrickwork - - 21 comments

We will certainly try and get a Linux version out at the same time.

Reply Good karma+2 votes
Varkplaas
Varkplaas - - 109 comments

Looks nice. Don't make it look too nice though. Unity hates my PC.

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fallingbrickwork Creator
fallingbrickwork - - 21 comments

We are aiming to make the environment as realistic as possible. That said, I have written some nice optimisation routines and will make sure everything is as 'streamlined' as possible ready for release.

Reply Good karma+2 votes
favij
favij - - 34 comments

Just an EPIC project. Will show this to all my 10.000 subs on YouTube. keep it up please

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Latest posts from @montaguesmount

UE4 Beach/Shore Props asset pack is 50% off ($7.50) Please RT Polypusherstudios.com Youtube.com #ue4 #gamedev

Jun 6 2017

Hoping to upload an Alpha build tonight/tomorrow for 'Definitive Edition' development build. This is the start of it all!!

Nov 10 2016

RT @thePolyPusher: Our daddy needs your help!!! Montaguesmount.com A real request for help if you can. #indiedev #indiedevhour T.co

Jul 3 2016

RT @thePolyPusher: Rallying cry! Can you help with our @montaguesmount KS? Montaguesmount.com Kck.st #indiedev #kickstarter

Jul 3 2016

RT @DarkStarSword: Episode 1 of this game legitimately made me cry, and I've been looking forward to the conclusion for a long time. T.co

Jul 1 2016

RT @thePolyPusher: Can you help with our @montaguesmount KS? Every pledge/RT helps. Kck.st Montaguesmount.com #indiedev #kickstarter

Jul 1 2016

I wrote a quick blog post on why our @montaguesmount KS is so important. Montaguesmount.com #Kickstarter #indiedev #indiegames

Jun 20 2016

We’re off to A start, not a great start. Thank you the few who have pledged. Can we hit €500 today? Kck.st #Kickstarter

Jun 16 2016