A strategy game where you guide a hero through a monster filled tower to get the treasure at the end. The monsters all move differently and you must figure out where they can and can not get you.

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New Update!!

News

Well a huge news update for MicRogue.

The game has been changed a bunch. The spells although they did work, were not right for this game, so they have since been removed. I also drastically cut the amount of enemies. I had a lot of enemies that were very similar so I combined and reworked what I could to end up with a more exciting monster list. I have also started working on a score system. Players can now chain kills to get points. I also reworked the levels so its a ten level dungeon crawl now. I have also been testing on my iphone and ipad and its looking great.

Big Updates coming!

Big Updates coming!

News

A plethora of new updates, enemies, and Characters.

More Playthroughs

More Playthroughs

News

Went through and started from the beginning and tried a full playthrough.

Work Continues!!

Work Continues!!

News

there are more Sounds, more UI elements, and less bugs.

Working on the Sounds

Working on the Sounds

News

I am creating the full sound system now for the game.

Comments
cap_h
cap_h

Cool game, nice style. Plaid it on my cellphone.

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SkullPixel
SkullPixel

Inspiration for my next game!

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Ikkju
Ikkju

This game looks wonderful!!!

Reply Good karma Bad karma+1 vote
SmashGames
SmashGames

love the art style! keep it up.

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MicRogue
Creator
JasonHPickering
Engine
FlashPunk
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Style
Theme
Fantasy
Players
Single Player
Project
Indie
Twitter

Latest tweets from @jasonp_

rebuilt this last night, to use hex now. Just need to add everything back in. and change a few small things. T.co

Sep 24 2017

So I am going to purge and get ready of a lot of books I have accumulated over the years. Any suggestions on where to sell?

Sep 23 2017

to get more dense level configurations, and more options to dodge, might drop in my hex grid system I built.… T.co

Sep 23 2017

the controls still need work in ptontosaurus so I am working on them. I am going to do away with the swipe and move to taps.

Sep 23 2017

so this is the last night I can work on my 7DRL, I will most likely not finish, but I did learn a lot. I might do another one.

Sep 21 2017

More work on the 7drl. Still working on the dialogue system. It’s something I have never had to tackle before.

Sep 20 2017

another update on my 7DRL . You can now talk to NPCs Reddit.com T.co

Sep 19 2017

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