When you run, world slows down, maknig you essentially a super hero. It's called HASTE because the first demo was created in 4 hours and the only chance for player to survive was to run constantly.
Be prepared to lose often - this game is for hardcore players only.
Controls are simple: WASD + spacebar + mouse to move and look R - to restart level.
When you get to the helicopter you will be prompted to enter your nickname. To achieve higher score you should run faster and search for secrets.
It's been a while since my last news update, so let's dive into something new!
We've moved HASTE to Unity 5 and learned how to use new fancy shader graphics in order to improve game's beautiness:
I've rewritten the character controller from scratch to open new possibilities for players, such as swimming, riding trains and lifts, crouching and sliding.
Destructive events will be more spectacular since I figured out how to use joints in physics simulation, so we can create raining trains with no problem now.
I will add some new gameplay features very soon. They may look too heavy (at first) for this kind of game, but I promise - you will love them!)
If everything goes right, we'll submit HASTE to the Steam's Early Access somewhere near Autumn, so you could play it and feel the difference for yourself.
That's it for now. Thanks for your attention! See ya later!- Eugene
We've launched our crowd-funding campaign! Help us to make a bigger game with more details and even more epic destructions!
Small news update about our big project and a bit of statistics.
Update-update-update! Since players don't write their comments, the only person who's going to talk is me :D
Newest version of HASTE (Time-bending action). Controls: WASD, Mouse, Space, Shift, R
Newest version of HASTE (Time-bending action). Controls: WASD, Mouse, Space, Shift, R
I've gathered enough information to fix some nasty bugs and added server messages. Please, note that due to my level-design flaws and one error in code...
I've gathered enough information to fix some nasty bugs and added server messages. Please, note that due to my level-design flaws and one error in code...
To anybody new to this game trying it out... You are going to die... A lot...
This game is amazing. One of the main problems with it is that the solution to things isn't easy to find out. That would be a minor problem, but it's not because the game doesn't let you have time to think. Try adding a waypoint system or hint system to counter this for certain parts.
Also, please make it so that we can disable the camera moving when we run a certain direction. This would make certain parcore moves much easier and smoother.
Is that blurry screenshot in April news an underwater enemy? Please tell me HASTE will not have big scary fishes :(
Well... You'll have big guns to scare fishes away =)
Please make the game controls the same as the demo version, its hard to control the character with so much view bobbing and mouse sensitivity
You'll be able to tweak everything in the Steam version
Cool concept, flows nicely but needs checkpointing.
We'll add checkpoints for the Steam version
Any updates soon? :D
I think we'll post something major on 29-th of march =)
woah, long time :D
I'm expecting awesomeness XD