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Guinea Pig Parkour is a completely hand-drawn 2D platformer with adventure elements, drawing heavy inspiration from '90s animated cartoons and games. It is being animated and developed completely by one person (Jeff Mumm). Music and SFX by Fat Bard.

Post news Report RSS Randomly Generating Levels

In this week's "Guinea Pig Parkour" game development log, we continue building the engine, this time creating a way to randomly generate levels.

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Guinea Something Good presents the seventeenth game development log for the upcoming 2D platformer, "Guinea Pig Parkour." In this episode, I show some gameplay footage, and talk a bit about the process of creating a randomly generated level, as well as where I am with the game and where I'm going.

Find out more about Guinea Pig Parkour here: Joegp.com

Play the test levels for Guinea Pig Parkour by becoming a patron:
Patreon.com

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