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Guinea Pig Parkour is a completely hand-drawn 2D platformer with adventure elements, drawing heavy inspiration from '90s animated cartoons and games. It is being animated and developed completely by one person (Jeff Mumm). Music and SFX by Fat Bard.

Post news Report RSS DevLog - Animated Fall Cycle

Guinea Something Good presents the third game development log for the upcoming 2D platformer, "Guinea Pig Parkour." In this episode, we create a basic fall cycle from scratch all the way to completion.

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Guinea Something Good presents the third game development log for the upcoming 2D platformer, "Guinea Pig Parkour." In this episode, we create a basic fall cycle from scratch all the way to completion.

Find out more about Guinea Pig Parkour here: Joegp.com

The steps involved are:

1 - Keyframe sketches
2 - Inking
3 - Inbetweens
4 - Coloring
5 - Overlapping Action
6 - Shading
7 - Combine

Get alpha and beta access to Guinea Pig Parkour, sign up to become a Guinea Goodnik:
Patreon.com

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