A survival - simulation game where you choose the path for your unit and it will grow on it own. The goal is to battle an endless way of enemy and stay alive as long as long possible, optimize the path after each game.
Your Robot has various stats and some path will also unlock special abilities for it. Meanwhile, your enemy will just do the same and too side can't acquire same technique so choose it wisely.
After the initial release, we few that the game lacks development in the long run so we transfer chip system from Ground Breakers to GBS.
Each times you defeat the boss, there is a chance for an unrefined chip drop, you will then have to refine it to get the chip to install in your robot to boost it's ability. Chip come in all shape and power.
We also add an emergency health pool in which you store HP you picked up from the remain of your enemies and use it when in danger.
Each times you defeat the boss, there is a chance for an unrefined chip drop, you will then have to refine it to get the chip to install in your robot to boost it's ability. Chip come in all shape and power.
We also add an emergency health pool in which you store HP you picked up from the remain of your enemies and use it when in danger.