Feels good to be on indieDB. I plan to spew out a lot of future updates I hope I can get people as excited about this game as I am. I want to talk about how this game became existent, It was back in Spring 2013 I was just playing around with coding and spriting and I ended up wanting to do something big so I put a prototype together, showed some friends, then got some of them to help me.
This is my first large project and It's gained a very sentimental space in my heart. I hope to get some support from some of you.