[THIS GAME IS CURRENTLY IN PRE-ALPHA STAGES]
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Based in a procedurally generated open-world sandbox, Fusion Shift is an online futuristic space RPG.
Aimed exclusively for the PC (Windows/Mac/Linux), we plan to feature combat, industry, trade and diplomacy for both solo and multiplayer.

Entangled in a web of parallel universes, every pilot must choose their destiny,
and in turn, shape the future of the multiverse... more details coming soon!

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Please click "track this game" to receive development updates!
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While the project is still in the early Alpha stages, Andy Longhurst, the programmer at Orbital Games has posted his thoughts on the development objectives for our current title - Fusion Shift!

Andy wrote: "In this post I’m going to write an overview of what of Fusion Shift’s gameplay entails and what we at Orbital Games have tried to do in preparation for its first public release."

Touching briefly on our previous début game release, Octopede and highlighting some of the key comments and feeback that were taken into consideration whilst designing Fusion Shift.

The article goes on to introduce some recent additions to the game and how these will affect the co-operative nature of Fusion Shift's core gameplay.

Andy wrote: "Fusion Shift only has a co-operative multiplayer mode and so we wanted the game design to encourage and reward players who work together, whether there are 2, 3 or 4 of them. We wanted to encourage interaction and communication between players, rather than each player parking their ship in a corner of the screen and just firing towards the middle..."

Come visit our site to read the full article!

(site/server is currently down for maintenance)





Player opinion is something Orbital Games values highly. We look forward to hearing feedback from the community on all of our projects.

If you would like to register with us for alpha or beta testing please email testing@orbitalgames.co.uk or alternatively contact Crawlinson on ModDB.

All testers will have their name included in the final in-game credits for Fusion Shift.

Comments
PTravis
PTravis

Please update soon!

Reply Good karma Bad karma+3 votes
pinkeye
pinkeye

This looks hopeful!
Will be tracking :)

Reply Good karma Bad karma+4 votes
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Fusion Shift
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Windows, Mac, Linux
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Orbital Games
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Latest tweets from @orbital_games

RT @c_rawlinson: Today I found that we have a performance tester built into our asset assembly kit. Couldn't help myself! #FusionShift T.co

Apr 9 2015

RT @D_Gregory_OG: So who wants to hear some of the new music from our upcoming game Fusion Shift? Tinyurl.com

Sep 23 2012

RT @c_rawlinson: Follow the early development of Fusion Shift on @ModDB / @IndieDB at Moddb.com #IndieDev #GameDev T.co

Jul 12 2012

Playism (indie distributor) will be available in the UK in less than 24 hours. Best of luck with the launch! @playismEN @PlayismJP

Jul 12 2012

RT @alonghurst: Bit of nerdy humour: Orbitalgames.co.uk How video game development is like an infinite loop

Jun 14 2012

Infinite Game Development - Orbitalgames.co.uk

Jun 14 2012

Andy (@alonghurst) shares his thoughts on Orbitals' design objectives for our #PC and #Xbox360 project, #FusionShift. Orbitalgames.co.uk

Jun 2 2012

RT @alonghurst: #FusionShift is back in development! Catch up on the story so far: Orbitalgames.co.uk Stay posted for more updates from @Orbital_Games

Apr 19 2012

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