The game

Playable work in progress version of the game can be found here: Frequent Flyer

Frequent Flyer is a tribute to old-school shoot-em-up games with a modern twist.

You control your plane and try to survive oncoming enemy waves for as long as possible. You collect health, ammo pickups and weapon bonuses to survive longer. As time goes, new threats appear. Right now we have 10 different planes and about 10 enemies planned.

Features



  • Fly 10 different unlockable planes, each with its own distinct features.
  • 10 enemies, each one has its own movement / shooting pattern
  • More than 10 weapon bonuses, unlockable as you progress further
  • Leaderboards / Achievements
  • Full Controller Support


Current State and Plans


As of now, the game is almost ready. We have 8 planes and 5 enemies ready. The UI is mostly done. We still need to add sounds (those are prepared, just not added to the game yet). By our estimates, it can take up to 3 more weeks to complete and polish everything.

Planned Price: $0.99 (or local equivalent). That's right, under a dollar! We want our games to be played, the aim is to make games that are available to everyone. In our opinion, it's better to sell 100000 games for $1 than 10000 games for $10.

Follow the news!


If you are interested in the project, follow our twitter at Twitter.com or like our facebook page, Facebook.com

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Frequent Flyer updates

News

Hi there!

Last time I've wrote about our release on Google Play market and the bullet update. Since that time, we've continued to listen for our readers and players.

So we have a lot of new things to share with you!

Firstly, we added a "Time attack" mode. The aim of 'Time Attack' mode is to gather time bonuses and kill enemies while the countdown timer is ticking. If timer reaches zero - the game is over. In this mode, the player has no lives (cannot be destroyed). Instead, the time is decreased on every collision with bullet or enemy. The only way to die is to reach '00:00' on countdown timer or fly outside of field bounds.

Secondly, now Frequent Flyer has no borders in one of the modes, called "Infinite"! So you can fly as much as you wish and wherever you wish!

Thirdly, we added some animations to make a better feel of the game. As was mentioned before all types of bullets were resized, now they are twice bigger. Some movement animations were added to enemies as well. And now it's much easier to understand what have you picked up, as we added animations to this action.

mIetYXY

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Frequent Flyer available on mobile! + Update

Frequent Flyer available on mobile! + Update

News

We released our shoot-em-up game on Google Play market! Completely free! And we reworked some game elements.

Frequent Flyer - shoot 'em up game available!

Frequent Flyer - shoot 'em up game available!

News 4 comments

Hello everyone! Here's an introduction to our new game - Frequent Flyer! Like airplanes, shooting and pixel art? Then try it for free!

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Frequent Flyer
Platforms
Windows, Mac, Linux, Web, iOS, Android
Developer
Coldwild Games
Engine
libGDX
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Style
Genre
Arcade
Theme
War
Players
Single Player
Project
Indie
Twitter

Latest tweets from @coldwildgames

Lazy Galaxy: added warp between battles! Store.steampowered.com #screenshotsaturday #gamedev #IndieDev #clickerT.co

Nov 11 2017

Lazy Galaxy: added two new buildings, updated UI layout! #gamedev #indiedev #screenshotsaturday #clickerT.co

Nov 4 2017

Lazy Galaxy: More Ships, trailer is here! Youtube.com #screenshotsaturday #gamedev #indiedevT.co

Oct 21 2017

Lazy Galaxy Devlog #12 - adding new ships! Youtube.com #indiedev #gamedev #clicker #madewithunity

Sep 24 2017

Introducing more ships into the game! Gfycat.com #screenshotsaturday #gamedev #indiedev #space #sci-fi #RTS

Sep 23 2017

RT @ElenaNazaire: Leaving homeland to find a new one. #gameart #pixelart #aseprite #indiedev T.co

Sep 21 2017

Mailchi.mp - lazy galaxy plans and updates! #indiedev #gamedev

Sep 18 2017

Lazy Galaxy: Adding sparks on hits & smoke on torpedo launch! Gfycat.com #gamedev #indiedev #screenshotsaturday

Sep 9 2017

Added activated / passive abilities! This should enhance tactical layer of the game. #screenshotsaturday #indiedev Gfycat.com

Sep 2 2017

Added Backgrounds and bullet bursts! #screenshotsaturday #indiedev #gamedev #madewithunity #unity3d #lazygalaxy T.co

Aug 26 2017

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