Foldrum is a fast-paced turn-based tactical RPG being developed for iOS and Android. Featuring one-hit-one-kill combat, customizable equipment builds, and a variety of map types and game modes, our goal is to combine intense and engaging combat, a setting inspired by medieval Eastern Europe, and a compelling story-driven campaign.
Some big changes are coming to the games development. Check out the details here.
foldrum update #10
The Demo is out! This is our first official build of Foldrum of hopefully many more. There are Windows and Android versions available for download as...
foldrum demo 1.0 release
The demo is just around the corner and this is the last update before the demo goes live on December 22nd. Find out how the process is going in this update...
foldrum update #9
The first update for Foldrum after the demo announcement for December 22nd. Find out how the development of the demo is coming and if it's on target for...
foldrum update #8
In this Update I discuss the demo release date and the general timelines for development.
foldrum update #7
In this update I reveal a new mode for the game and show off some of the new finished tiles and the art associated with them.
foldrum update #6
A rough outline of what was done in the last two weeks which includes new weapon reveals and some new concept art drawings.
foldrum update #5
In this update I discuss a new format for showing the development of the game and also run through the changes in the art, story and gameplay departments...
foldrum update #4
Just a small re-introduction to the community since if you check my history I have been gone a very long time.
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