Foldrum is a fast-paced turn-based tactical RPG being developed for iOS and Android. Featuring one-hit-one-kill combat, customizable equipment builds, and a variety of map types and game modes, our goal is to combine intense and engaging combat, a setting inspired by medieval Eastern Europe, and a compelling story-driven campaign.
In this Update I discuss the demo release date and the general timelines for development.
foldrum update #7
In this update I reveal a new mode for the game and show off some of the new finished tiles and the art associated with them.
foldrum update #6
A rough outline of what was done in the last two weeks which includes new weapon reveals and some new concept art drawings.
foldrum update #5
In this update I discuss a new format for showing the development of the game and also run through the changes in the art, story and gameplay departments...
foldrum update #4
Just a small re-introduction to the community since if you check my history I have been gone a very long time.
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