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Five Night in Javascript (FNiJ for short) is an adaption of Five Nights at Freddy's as an interactive fiction game.

Using a prompt box to control the environment around you, you must last until 6 A.M. with limit power, limited visibility, and only two doors standong between you and killer animatronics

To play the game, go to the official page in the profile or click here.

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FNiJ Final Release

News

Five night in Javascript has finally been completed! After many many hours slaving over lines of Javascript, I have fixed the issues with the NPC's and made some final tweaks.

New features include:

  • Many new easter eggs
  • Increased difficulty across nights
  • Foxy NPC tweaked
  • Golden Freddy is a regular NPC
  • Redesigned homepage
  • Improved help system


Try it out for yourself


Delayed Release

Delayed Release

News

A quick update about the delay of the final release

Beta 5 updates & Final release

Beta 5 updates & Final release

News

About the recently updated version of FNiJ and the things to come for the final release.

Homepage redesign

Homepage redesign

News

A breif description of the changes to the homepage

FNiJ Beta 4.5

FNiJ Beta 4.5

News 1 comment

A quick update on the upcoming release of Five Nights in JavaScript

Post comment Comments
NinjaGamezFIN
NinjaGamezFIN

The game is awesome! :D

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Stormyjean
Stormyjean

you are such

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InfiniteaGaming
InfiniteaGaming

Oh, one last comment on the game: I would like to see an announcement of when your game ends when you are attacked, but this does not hinder the quality of the gameplay, in any way. It would just eliminate some ambiguity to say "game over" or something to that effect, instead of just ending. Again though, this is a wonderful game. Cheers!

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AmbiguousID Creator
AmbiguousID

It's been added! Thanks for the suggestion!

Reply Good karma+3 votes
InfiniteaGaming
InfiniteaGaming

I thoroughly enjoy this game. I am a fan of the text-style games because they put your imagination straight into the environment, so you aren't just seeing it; this game does exactly what it is supposed to do. I definitely love that you do have some time to recover, if any character attacks, and I love that you can abbreviate your actions (such as "closing camera" and checking any camera) because it adds a sense of urgency, to me. Well done!

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