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Feeding Time is a quirky, whimsical puzzle game available on iPad, iPhone, and iPod Touch devices.

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The Art of Feeding Time, Part 5

The Art of Feeding Time, Part 5

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In which we talk mascots and learn that it's not OK to steal from old ladies... but it's cool to steal from slightly younger gentlemen?

The Art of Feeding Time, Part 4

The Art of Feeding Time, Part 4

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Hand-drawn frames aren't the most popular approach to animation these days, but here's how we went about minimizing their cost.

The Art of Feeding Time, Part 3

The Art of Feeding Time, Part 3

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UI tends to be much less exciting than other game aesthetics, but finding a style that works in both form and function can be quite challenging.

The Art of Feeding Time, Part 2

The Art of Feeding Time, Part 2

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Tackling the perspective-breaking backgrounds of old Hanna Barbera cartoons and Zelda - A Link to the Past.

The Art of Feeding Time, Part 1

The Art of Feeding Time, Part 1

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The evolution of the art style in Feeding Time, and what we did to take it beyond the typical match-3 aesthetic.

Feeding Time is Here!

Feeding Time is Here!

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The little puzzle game that could has finally arrived in the AppStore!

What is Feeding Time?

What is Feeding Time?

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An overview of design-lessons learned from developing a puzzle game aimed specifically at mobile devices.

Feeding Time is (Still) Coming!

Feeding Time is (Still) Coming!

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Come check out some new screenshots from our (hopefully) charming and whimsical puzzle game with a twist!