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A fantasy platformer that focuses on using simple controls and ideas to generate gameplay with depth.

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Faerie v0.1.4 (Android)

Faerie v0.1.4 (Android)

Demo

[UPDATED: 15th August, 12:30 GMT+1] This is the Android version of the Faerie demo. You will need to allow installation from external sources when prompted...

Press Release Media Package

Press Release Media Package

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A collection of banners, logos, screenshots, and gifs for use by anyone who wishes to advertise/review Faerie.

Faerie v0.1.4 (Windows)

Faerie v0.1.4 (Windows)

Demo 1 comment

[UPDATED: 15th August, 12:17 GMT+1] The very first demo of Faerie is here! Jump and slash your way through the forest, defeating mad spirits, collecting...

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Guest
Guest

played the demo, really liked it! cant wait for more content

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etherflows
etherflows

I instantly have a lot of good things to say about your game.
Firstly, and most importantly for me, the art is a great execution of what pixel art should be - from the colorful tree we start under, to the insects, faeries themselves, the background bubbles and wonderful lilac mottled sky. Music fits warmly into the scenario. Color palette stands out from others.

suggestion: keys are too spread - shift space and arrow keys are a three handed configuration and for users using a touchpad mouse they wont be able to attack [left-click] and jump[space] in sequence. My preference is always a WASD config because again laptop sometimes half the size of the up-down arrow. People can easily reach keys like E, tab and even space(with thumb) + esc (to read journals) is normally instinctive aswell and in a one-handed configuration you can play while drinking coffee or picking your nose ;).

I do not know how long away your estimated release date is, yet I would like to offer my services to do Press for your game. I am looking for experience at this and have a background already in web marketing.

Regardless, I encourage you to keep working and enjoy what you do.

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