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Duck n' Dodge! is a papercraft platformer inspired by arcade classics like Frogger. Race through trap-filled areas dodging crocodiles at day and night, coupled with colorful visuals and a unique sense of humor. Duck n' Dodge offers welcoming yet challenging gameplay to satisfy casual players arcade veterans of the genre. We make constant updates, so make sure to check back in. If you are a YouTuber or Twitch streamer, you are free to upload and monetize gameplay of Duck n' Dodge, if you wish. We do not issue claims or strikes due to users monetizing videos. Duck n' Dodge was previously known as Just Duck It.

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The Selector Update - Change log

The Selector Update - Change log

News

This time around we focus on polish, balance and fixes.

Guest Level Designer Shoutout - Esteban Chaidez

Guest Level Designer Shoutout - Esteban Chaidez

Feature

Moving forward we will spotlight guest level designers that have made levels for us.

New features

New features

News

The delay was worth it. This build is solid and filled with new features.

The Reward Update - Change log

The Reward Update - Change log

News

New character, new biome, tons of rewards. So many features we can't list them all.

The Powerup Update Change Log

The Powerup Update Change Log

News

Powerups have come to Duck n' Dodge! We have 5 power ups that will change the game in different ways.

Duck n' Dodge presskit now available!

Duck n' Dodge presskit now available!

News

An all-new "presskit" is now available to check out here on our indieDB page! Highly recommended for YouTubers, Twitch/Hitbox livestreamers, and gaming...

Quick mini update - Level designer update

Quick mini update - Level designer update

News

We found a bug in the last build that would make it impossible to beat some levels!

Duck n' Dodge Level Designer Promo

Duck n' Dodge Level Designer Promo

News

Get a quick tour of the level designer build. It's easy and fun to build and play your own levels.

Blog 9 - The Level Designer

Blog 9 - The Level Designer

News

The level designer has come along way. Read our devlog to learn about the journey.

The Level Designer Update

The Level Designer Update

News

With the level designer build you can make levels with the same tool we use! Let's see what you can do.

We're back - next week

We're back - next week

News

A deadly bug almost derailed our project, but we've finally squashed it.

The Difficulty Update

The Difficulty Update

News

New traps, better enemies and better balance on difficulty as a whole.

The Difficulty Update Change Log

The Difficulty Update Change Log

News

This time we improve challenge in our very first attempt to balance difficulty.

Blog 8 Developer Teamwork

Blog 8 Developer Teamwork

Feature

What does it take to make a game? Have you ever tried making one?

The Bug Fix Update Change Log

The Bug Fix Update Change Log

News

Sometimes you just have to take time out of adding really cool features just to make sure what you already have works as well as it can.

Duck n' Dodge Feature Spotlight #4 -The Biome Update

Duck n' Dodge Feature Spotlight #4 -The Biome Update

News

Not everyone realizes this, but every update we do a spotlight video introducing the new features in our build.

The importance of making your game flexible

The importance of making your game flexible

Feature

Rob writes about how he develops games in such a way that it is easy to make changes and improvements. Hinting at future features to come.

The Biome Update - Rundown

The Biome Update - Rundown

News 7 comments

Here is a quick run down all of all the new features in the Biome update.

The Biome Update - Change Log

The Biome Update - Change Log

News

The Biome update is the biggest change to Duck N' Dodge since the original release. Check it out your going to love it.

The Second GUI Update

The Second GUI Update

News

A quick walk through of whats new in 2.1. The major focus was to love on some of the rough edges.

User Interface and Clicky Things

User Interface and Clicky Things

News

Learn more about how we develop the UI for duck n dodge.

Change Log 2.1 - The Second GUI Update

Change Log 2.1 - The Second GUI Update

News

We got so much positive feedback from the last GUI update we decided to give it more love. This time we included better rewards, particle efforts and...

Change Log 2.0.5

Change Log 2.0.5

News

In this update we completely overhaul the GUI! New sound effects, new transitions and a better flow.

GUI Overhaul - Feature Preview!

GUI Overhaul - Feature Preview!

News

The GUI is getting a makeover. We are moving toward a thematic look and feel for the GUI.

Duck N Dodge Art Design Theory

Duck N Dodge Art Design Theory

Feature

We use a papercraft style because it's simplicity and child-like nature make for a fun environment people can get behind and understand easily. I want...

Being Inclusive - Challenge Update

Being Inclusive - Challenge Update

News

Our thoughts about making a game that everyone can enjoy.

Change Log 2.0

Change Log 2.0

News

First change log for a2.0. The Challenge update adds tons of improves and fixes.

Name Change - Just Duck it to Duck n Dodge

Name Change - Just Duck it to Duck n Dodge

News

Due to copyright reasons we had to change the name of the game to Duck n' Dodge.

Build on hold this week due to E3

Build on hold this week due to E3

News

We decided to hold back the release of our new build v2.0 due to E3.

The Login Update

The Login Update

News

What's new 1.9.2? Whats next for our little game? We include a quick breakdown of where we are and where we are going.