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Colossus Escape is a fast-paced action game based on the world of Moffee AdventuresTM, featuring an epic fantasy world with great graphics and his own unique graphical style. Escape and defend against Colossus, face waves of enemies and avoid insidious obstacles. Turn the tide of battle with powerful spells and mystical artifacts, but watch out for the impending Colossus, hold on and gain ground collecting potions. Get ready to face sudden challenges using QTE (Quick Time Events) against hordes of monsters, giants and ruthless killers.

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It's January and COLOSSUS ESCAPE release date is coming! Here another WIP.

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This week a lot of bug fixing and finally the final battle is REALLY done.
Here is progress list:

  • end battle > new super move that alternates with the previous ones
  • added a mini video for the "level complete" and removed the end animation that was a bit too "lazy"
  • changed the distance between the tiles in every level
  • fixed some issue with the HUD clicks
  • create a new super mover...
  • ...that was removed, because not so functional > need to be more polished
  • found a MEGA bug with the tiles chooser + the tile color > the tile manager didn't take the right texture, it skiped one of the 3 and used the wrong color - what a messs :|
  • a lot of code optimizations and changes for the Win8 version
  • a bug with soomla 1.2.1 fixed with 1.2.2

Now some more beta testing... but the end is really near. :)
Come back soon for the official released date!

Another work in progress with new special moves

Another work in progress with new special moves

Another work in progress with new special moves

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