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Coffin Rush is a one screener arcade game, which will cut to the chase and just be all out hard. It's about a skeleton, driving a coffin around the world. ___ You’re Simon (the skeleton), who was brought back to life by certain someone. Simon wakes up in a rigged coffin with wheels which rolls somewhere at an increasing speed ^...^' ___ You connect to the rails on the side of the road via grabbers. This way, you receives electric charge and stay alive. There'll be obstacles on these rails which you'll have to avoid by disconnecting. When you disconnect, your energy goes down. The core gameplay is to keep Simon alive and control two lanes at the same time (at crazy speeds :P). ___ I wanted the controls to be very simple. So the game only has two buttons, to retract left and right grabbers. On mobile it'll be taps on the sides of the screen. I might also put out a PC version for those of you interested to test and give feedback (which I absolutely welcome ^^)

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Description

This gameplay video is close to the final look. We're working on the HUD to make it more expressive as stuff happens but apart from that, maybe several particles are missing.

The score multiplier is in the top left corner, it increases when you hit good obstacles (pots) and decreases when you hit the bad ones (TNT boxes and barrels). At first you always start with X1, but players will later be able to start with higher multiplier by spending batteries (in the top right corner).
The way to collect batteries which is the in game "money" is to connect to the rails as much as possible. The more energy you generate the faster the top right bar increases, once it reaches full capacity, you get one battery. The longer you go, the faster you go and the faster you generate energy (and thus "money") :D