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You play as Detective Chuck Jones (no relation to the animator of the same name), a rough and tumble LA cop in the year 1976. While involved in a high-speed chase you have a car accident and are heavily wounded. To avoid death you are cryogenically frozen, many years in the future you are unfrozen and must track down and apprehend a dangerous criminal in a strange time by flying around the galaxy in your rocket powered El Camino, meeting interesting characters, solving puzzles and listening to a Funky 1970s soundtrack. Chuck Jones: Space Cop of the Future is styled after classic DOS adventure games, and even runs on DOS.

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Check out my new blog, its chocked of technical information for those who are brave enough.

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Hey everyone I have a blog about the development of this game, I warn you though it's very technical and It's where I'll share my programming secrets (shhhh ... don't tell anyone). If this sounds interesting to you then please check it out. I'll talk about all kinds of programming topics and mind-bending technical exercises. From writing graphics routines in assembly language to implementing a custom scripting language and path-finding algorithms.

Chuckjonesdevblog.wordpress.com

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