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The concept is basic, you will choose where jump and where fall, but it isn't easy because of obstacles and to get the best score you will have to do it perfect. How can I do it perfect? The score is made by the time it take from the jump until the fall and the near you are from you decided to fall. You must fall on platform, but you can move it.

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There are nothing special at first look but they are interesting things

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Here are the changes:

  • The character and platform only can move through his limits movements.
  • The circle used to set the direction of lunch was removed. Now you only have to press on screen to set it.
  • The eyes change when it seems as if go to rotate.
  • The character don't keep rotating when reset is pressed.
  • The friction has been changed so the character slide less.
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